http://www.scottberkun.com/blog/2012/in-defense-of-brainstor...
149 karma · joined October 14, 2008
http://www.scottberkun.com/blog/2012/in-defense-of-brainstor...
Yes- they are so good at this, its a great lesson in conveying with power.. George Lakoff beautifully explains how they do this in his book- "Don't Think of an Elephant!: Know Your Values and Frame the Debate".. You also mention they get the other political parties to use "their" terminology as well, George Lakoff goes through this in the book as well. I found a ton of communication lessons in the book, and I dont think the tone will alienate anyone, even though its clear the author doesn't lean too far to the right. A great book to read if anyone is at all interested in how the Right owns the game...
PS I'm with richard Branson, but he is being naive or he is not mentioning these elements on purpose as a strategy.
Edit; Forgot to mention the United States Prison-Industrial Complex- that is even more anti-legalize momentum that would have to be addressed.
-Trent Rezner
http://turkeytracker.com/#&panel1-1
Edit Haa!!! This is what I was looking for, here is a wealth of information regarding live-streaming your bird's journey- http://www.turkeytracker.com/blog/
While writing-
Write "So What/Why" on a post-it note and put the post-it note on your shoulder. Write "For Example" on another post-it note and put it on your other shoulder... Every two or three sentences, look down and glance at your shoulders...
"The talent for taking two unrelated concepts and finding connections between them is called associative ability. Persons with low associative barriers may think to connect ideas or concepts that have very little basis in past experience or that cannot easily be traced logically. Read that last sentence again: it's indistinguishable from various definitions of insanity. The tightrope between being strange and being creative is too narrow to walk without without occasionally landing on both sides, explaining why so many great minds are lampooned as eccentrics. Their willingness to try seemingly illogical ideas or to make connections others struggle to see invariably leads to judgement (and perhaps putting some truth to stereo types of mad scientists and unpredictable artists.) Developing new ideas requires questions and approaches that most people wont understand initially, which leaves many true innovators at the risk of becoming lonely, misunderstood characters."
(Edit) Both books are about creativity. I used writers block in my post because writing is a common profession in the Arts. One book is written by an Artist, the other a writer- and in my opinion, both books will be helpful to any Artist. Including, of course, the Art of programming language..
Edit, I'm pretty jaded.. So anything good is shocking to me..
Thank you, this made me laugh out loud..
I loved this..
Thank you very much Mr Trager, I like what you did. I have been using another Icombinator IPhone/Android App but yours is more pleasing to the eye.
One concern, it seems I have a choice of running the Op's links or the comments? But not both at the same time? In this respect the other Fella's mobile App seems like a better UI..
Thanks again..
Not available for HTC G1. I believe most Android phones out there in the wild are 1st generation, be sure to let us know when you release a version for us early adopter-types..
(Edit) I didn't intend to sound so snarky here, I just really wanted your app, its very beautiful.. Thank you for building it.
Neuro Web Design: What Makes Them Click? (Paperback) ~ Susan M. Weinschenk (Author)
http://www.amazon.com/Neuro-Web-Design-Makes-Click/dp/032160...
This is the organization that created AutoModeling- http://www.acvt.com.au/research/videotrace/
This firm is working with it- http://punchcard.com.au/wordpress/
Hey cool, thanks for the link. It's been a long time since I was in school but back then every homework assignment was 100% what we covered that day. So if the "lessons" became unclear many folks just got further and further behind and for many there was no recovering at some point because the teachers never wanted to deviate from their schedule. Btillys 1/3 1/3 1/3 structure really resonates with me because I can imagine I would feel confident and never get in over my head as the complexity of the work escalates. (And if I fell behind I could use his 10 minute improvisational time to get clear) But back to the confidence, Video Games Designers want the player to be challenged but also to feel confident and of course this balance has to remain throughout all levels of the game. Video Game Designers have long used MC's work to help them incorporate this balance. So, yes I do believe the relationship between ability and challenge is part of MC's agenda- there is more, of course. It is my understanding that Video Games are the most common contact most people usually have with MC's work.
I made a connection between the successful feeling of playing video games with the successful learning experiences in Btillys class's and it would be interesting if Btilly is aware of MC's work or if he had ever thought of what he does as MCesque. In closing, I think you and I are saying the same thing here. Thanks for the comment..