5,507 karma · joined January 21, 2013
What the heck is this.
As for Scala it's pretty much a dead language, no one work with it and it's impossible to find dev for it.
10 years ago I was moving Scala code back to regular Java.
A crash is actually the easiest kind of problem to fix since you have a crash. It means stacktrace, core dump, kernel error etc..
Are you saying that this implementation is wrong?
"This Raft library is stable and feature complete. As of 2016, it is the most widely used Raft library in production, serving tens of thousands clusters each day. It powers distributed systems such as etcd, Kubernetes, Docker Swarm, Cloud Foundry Diego, CockroachDB, TiDB, Project Calico, Flannel, Hyperledger and more."
One of the most popular distributed DB is Cockroach which is written in go and also uses Raft: https://github.com/cockroachdb/cockroach/tree/master/pkg/raf...
https://dev.epicgames.com/documentation/unreal-engine/bluepr...
Not sure what you're talking about.
It's like comparing old php with a strongly typed language.
There is not even a date type...
- it's against ToS
- it can get you banned
Reversing API is trivial, this is not the reason.
Next you need to make a product out of that meaning a very large investment so that the engine is actually usable outside of ID, people that don't know what an engine is think of the rendering part but it's actually very minor compare to pipelines ect ... which we know nothing about, it might not even be good or painful to use.
Unreal is widely used because it can create any kind of game and the pipeline, tooling are good and well integrated.
Also is it not doable with Google takeout ( with Gmail )?
I've never had DNS problems going down, the only thing I've seen is app that would create too many iptables entries when flooding request dns ( app problem ).
Just use ECS / Fargate with an ALB in front if you need a simpler use case.