2,279 karma · joined September 9, 2021
It's actually really scary for writers right now. You just have to look at the huge amount of AI generated attempts and think "what do we do when the writing gets really good? What do we do when most novels are mostly AI generated?"
People have spent decades working their ass off to get good and try to get their work sold, and they come out the end of this tunnel right into an era telling them that they're just about to be obsolete.
On this track, we continue to toil in the dirt, unless we figured out how to automate all the farming too. In fact, it looks like we're automatic all the fulfilling jobs and only leaving toil for the humans.
We're not talking just more art here, or some people losing jobs who then have to retrain. We're talking with possibly very near advancements, entire industries completely emptying, with hundreds of millions of people who now have nothing to do and nowhere to retrain to.
Other advancements have caused job losses and opened many more. I'm not understanding where all the potential displacements from AI are supposed to go, or how we're going to balance an economy when you need an order of magnitude fewer employees than ever to pump out more content than anybody could hope to consume.
I don't know how any of the proponents can pretend that this isn't an abject disaster on the horizon for anybody who depends on copyright to make their living.
This is the natural progression to the unnatural properties of the shared delusion of pretending like ideas are property or that it every was natural to keep them artificially scarce. If we lived in an ideal system where ideas are free, copyright didn't exist, and artists and programmers could survive and thrive without the ability or need to hoard their work as if they were physical goods, this would be a non-issue. The system was antiquated for the needs of the modern world for multiple human generations already, and this is the dam breaking.
I ended up abandoning it because recursive concepts weren't universally functioning (clang didn't support them right), and more nefariously, the C++ name definition rules made a whole lot of things very very painful. concepts were evaluated based on their definition site, not based on names available where they were expanded. This is true of templates too, but in concepts, it prevented me from allowing users to effectively extend my concepts-based library, and some circularly-dependent concepts were impossible without a dummy "Adl" type to allow ADL to function. There are a lot of little places where the extent to which concepts work is entirely dependent on their order.
In simple cases, concepts allow you to do things similarly to Rust traits and get some of those powers, but in C++, a lot of little frustrations keep it from being as ergonomic or as powerful, and you still have to play stupid C++ name lookup games.
I remember a LOT of little annoyances, as well, in trying to partially constrain concepts, or express recursive concepts (which are very necessary for parsing a recursive format like CBOR). I tried a simple JSON parser that only allowed arrays and strings using C++ concepts and hit the same kinds of problems.
I'd recommend using concepts, I think, but keep in mind that trying to do anything at all generic or extensible might cause you to do more C++ detangling than you want.
It's weird how different things can be for kids even in the same family and environment.
Tapeworms do not develop from bacteria.
Treating ideas as property to be restricted and horded is necessary to some degree in the present world to make it possible to survive from a creative pursuit, but I reject the notion that ideas naturally should be a personal possession, rather than a cultural artifact. Even so, the terms of the system should be tuned to encourage the most and best creativity possible, and allow people to support their families, with some safeguard for death so the family can get back on their feet. Anything more than 10 years is ridiculous. If I die, 10 years living on my creative output is more than enough time for my family to find stability. The idea that a company could just own and horde that work for generations is absolutely disgusting, and completely against the spirit of the system.
So pretty much it's a specifically worded bill to just hit those three.
I get leaving the fruits of creative work for your progeny so they can have a buffer after you die, but I strongly disagree that the period should be the length of three human generations. My work should belong to my culture and my world after a decade or so, and really, a decade after publication, not after I die.
It is not natural to treat ideas like regular property. Some degree of ownership and control is needed in a market economy, but even for the life of the creator is excessive and stupid. I can create a cultural phenomenon, but unilaterally decide that it doesn't belong to the culture until 150 years after it was popular? Total bullshit.
Having less work is great, if we completely overhaul our economy so that not working is a viable way of life.
I care about effects more than motivations.
There are other failures than financial failures, as cigarettes and leaded gasoline show.
That said, the movie takes place in the Forgotten Realms setting. No idea how faithful it is to that.
The idea of any pure culture (locally, ethnically, linguistically, or culinarily) is a complete myth, unless that culture has been entirely isolated from every other culture for its entire development.
It doesn't matter how confident I am in my vision. If the potential failure scenario is life-long debt and debilitating financial pain for my family and my children for their entire upbringing, anything less than 100% certainty might as well be 0%.
For many people, the decision is "I think this is a good idea, and could do very well, and could bring a lot of good to a very large amount of people, but good things fail all the time. If for some reason, the market decides not to take interest, or some competitor that has yearly turnover in the tens of billions of dollars decides to crush me, then I will be carrying the consequences of other peoples' decisions for the rest of my life, and my savings will be gone, and I won't be able to cope with even a minor medical situation, which is why I make sure to keep 5 figures in my savings account, because even with my medical insurance that I pay $1k monthly for, I can still lose up to $8k per year out of pocket, and medical insurance frequently decides to not even cover my needs anyway. I can't afford the time and effort to even sue them for what I need."
The US is not a good place for innovation unless you're already rich or the innovation is guaranteed not to fail.