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Suhinnall27

13 karma · joined August 30, 2026

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Suhinnall27··on Show HN: Pumpkins.sh – claim, carve, and display a pumpkin to the world
Lots of fun and I can definitely see it growing a lot, it would be great if you could search for a pumpkin name and it would take you to it. Great work on this.
Suhinnall27··on Show HN: Choreoglyphs – our new, invisible writing system
Lots of fun to toy around with and is interesting. It would be cool to compare how the choreoglyphs would compare to someone actually used the keyboard with dragging since the lines seem a lot smoother than my own drag typing.
Suhinnall27··on Show HN: Doom or Bloom, map your AI worldview
I believe your correct that this is a question everybody should ask themselves, and it would be very interesting to see how varied the responses are. I feel AI has been both a blessing and curse, and I hope it doesn't solely become the later.
Suhinnall27··on Show HN: Zchyoom - Live-ish Shinkansen Map
It's cool to see the trains moving in real time, and the various other features makes it nice to watch, and I think it would be even better if you could search for a specific one and track it, or search for a specific route. Great work so far.
Suhinnall27··on 2DWillNeverDie
I like how so much of this is interactable and has so many game like properties. Makes exploring the website and all the information actually enjoyable and intriguing.
Suhinnall27··on Show HN: Koi.rest – watch some fish and regain your balance
This is honestly super cool, and a lot of fun. I was about to say something about the koi fish spawning and despawning until I read that they are the other users on the site, which is an awesome mechanic. Is there a way to set this as a screen saver or background?
Suhinnall27··on Distributed Systems Classics
Are there any other works that should also be included that you know of?
Suhinnall27··on MIT creates method to force AI to comply with safety rules
The idea of enforcing constraints only on the final output instead of every intermediate step is pretty interesting. I wonder how well this would translate to language models, where “safe” is much harder to define mathematically than a robot avoiding an obstacle.
Suhinnall27··on Show HN: Fly By – retro biplane flying game
This was a nice game. It would be cool if you added some more purpose to landing the plane, like if the fuel and throttle were limited, making it actually useful to land it. Overall great game and enjoyable. Also would be nice to get some extra points for doing loop-de-loops or tricks with the plane. A shield power-up is also a great idea.
Suhinnall27··on Stopping the Unstoppable: When an unstoppable force meets a dashpot snubber
I never realized how complicated safety devices had to be, and the dashpot snubber makes a lot of sense. However, why don't most trains the combination of the hydraulics and sliding stops as safety mechanisms? Is it because of the maintenance costs or the other external factors like the rust he discussed or the limit to the stopping space?
Suhinnall27··on LLMs as a Cognitive Virus
LLMs are both a blessing and a curse, they magnificent tools for those who know how to employ them , but a crutch for those who rely on them.