881 karma · joined January 11, 2012
> Briefly stated, the Gell-Mann Amnesia effect is as follows. You open the newspaper to an article on some subject you know well. In Murray's case, physics. In mine, show business. You read the article and see the journalist has absolutely no understanding of either the facts or the issues. Often, the article is so wrong it actually presents the story backward—reversing cause and effect. I call these the "wet streets cause rain" stories. Paper's full of them.
> In any case, you read with exasperation or amusement the multiple errors in a story, and then turn the page to national or international affairs, and read as if the rest of the newspaper was somehow more accurate about Palestine than the baloney you just read. You turn the page, and forget what you know.
from https://edoc.hu-berlin.de/items/a8357c0b-1e41-4eff-8ad1-fe3b...
reading the obits might fall under "cultural exposure".
It's absolutely insane, blows GT right out of the water with its accuracy.
The numbers seem pretty arbitrary to me, that's probably what this blog post is talking about when it mentions why it lost.
Using the word murder is cheating. Of course an "unlawful killing" is taboo, it's in the definition! Killing humans is definitely not a universal taboo, just look at wars and those that support them. Since all ethical statements have an evaluative piece to them, we cannot say anything is universally taboo.
>Consciousness is what thinking feels like.
Do you think computers are conscious?
Here is a video of one of the best current StarCraft bots losing to an D-rank (low skill) human player. The bot's APM is ~5500 while the human's is ~200. https://www.youtube.com/watch?v=ztNYOnx_YQo
The fact is, no AI has ever beaten even an amateur player in a tournament. Even with great micro, if your play is too predictable then the human will learn it and exploit it.
I, for one, am very excited to see the development of new StarCraft AIs. And especially SC2 AIs so that it can challenge the current world champions.
My point is that DeepCraft is still gonna be quite a ways off, and is going to involve a lot more than just learning how to micro, cheese, drop, etc. (Which, by the way, would be quite a feat to even develop an AI that can learn these things since StarCraft has such a huge search space)
Don't you remember the Human VS AI matches that took place with Overmind right after the tournament that year?
Watch an amateur human tear through its mutalisks. https://youtu.be/hmXY_pkU2Wc?list=PL9F69781768E85502&t=591
Here is a video of one of the best current StarCraft bots losing to an D-rank (low skill) human player. The bot's APM is ~5500 while the human's is ~200. https://www.youtube.com/watch?v=ztNYOnx_YQo
The fact is, no AI has ever beaten even an amateur player in a tournament. Even with great micro, if your play is too predictable then the human will learn it and exploit it.
I, for one, am very excited to see the development of new StarCraft AIs. And especially SC2 AIs so that it can challenge the current world champions.
In India, nearly half of the population
- more than 590m people -
relieve themselves in the open
[1] http://www.bbc.com/news/health-33980904"We estimate that at least 3.5 m of eustatic sea level potential drains through Totten Glacier, so coastal processes in this area could have global consequences."
With calculations done here: http://www.nature.com/ngeo/journal/vaop/ncurrent/extref/ngeo...