4,873 karma · joined January 18, 2014
I suppose the counterargument would be that modern life is different from the evolutionary environment, and so it's possible for a change to be beneficial now that wasn't beneficial then. But it would still be good to understand better the mechanism of the effect of Ozempic on things like addiction.
So if retailers tried to lower prices to pre-COVID levels then they would fail. The Fed would see the falling prices and cut rates until 2% inflation was achieved.
Taking this into account would make the game much more complicated, because it can introduce an element of bluff.
For a simple example, imagine that there are only 5 characters. On your first turn you know the opponent doesn't have the same card as you, so you've got 4 options remaining. You'd like to ask a question that splits them into 2+2, but if you do this then the card you're holding will make one of the groups into a 3. Your opponent will know that your card is one of the 3, so you've effectively given them a head start. Instead you might sometimes want to split the options 3+2 with your card in the 2, as a bluff.
How often you want to do this must be described by some Nash equilibrium probabilities. It would be interesting to set up a linear programming solver to find these exactly, but so far I haven't had time to set this up. I don't know if it would be practical to solve the full version of the game with 24 characters.