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Origummy

43 karma · joined April 24, 2012

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The Pokemonetization of Game Content

pocketnext.com·1 pts·Origummy·
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Designing games with the mute button in mind

pocketnext.com·1 pts·Origummy·
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Why we don't need to ditch the term 'gamer'

pocketnext.com·1 pts·Origummy·
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Lamenting the loss of "hard mode"

pocketnext.com·2 pts·Origummy·
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What Dark Souls can teach us about (un)approachable game design

pocketnext.com·1 pts·Origummy·
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Great Artists Steal

pocketnext.com·1 pts·Origummy·
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Casting a watchful eye upon in-game currencies

pocketnext.com·1 pts·Origummy·
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Where the hell is gaming headed?

pocketnext.com·1 pts·Origummy·
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The growing role of the player in game development

pocketnext.com·1 pts·Origummy·
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Mobile games' slow journey into the hearts of the hardcore

pocketnext.com·1 pts·Origummy·
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The dirty truth about App Store rankings

pocketnext.com·2 pts·Origummy·
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How long is "long enough" for a free game?

pocketnext.com·2 pts·Origummy·
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59% of apps don’t make enough to recoup development costs

pocketnext.com·1 pts·Origummy·
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The iPhone is the new arcade

pocketnext.com·2 pts·Origummy·
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No Man is an iLand

pocketnext.com·4 pts·Origummy·
2

This is how graphics in games matter

pocketnext.com·32 pts·Origummy·
16

The incredible Chex Quest saga

pocketnext.com·1 pts·Origummy·
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Why it's kind of a compliment to be reported to the FTC

pocketnext.com·3 pts·Origummy·
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Is a rocket scientist smart enough to make it in mobile games?

pocketnext.com·4 pts·Origummy·
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