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OWMYT

16 karma · joined July 19, 2024

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OWMYT··on US lawmakers tell Apple, Google to be ready to remove TikTok from stores Jan. 19
I bet if it comes to that, a DNS pollution alone will drive down 80% of traffic.
OWMYT··on US lawmakers tell Apple, Google to be ready to remove TikTok from stores Jan. 19
Are you suggesting that only a "perfect" government gets to counter the Chinese government's attacks?
OWMYT··on US lawmakers tell Apple, Google to be ready to remove TikTok from stores Jan. 19
Yeah, it doesn't matter that much if people are voluntarily giving away as many data as possible to an adversarial authoritarian regime. Still, it is disingenuous of Apple to justify its iron grip on iOS apps as a privacy protection measure when it leaves open widely abused API's for years that its users have no way of opting out.
OWMYT··on Valve says Steam users don't own a thing, GOG says its games can't be taken away
It would be the best if they could provide a package manager-like experience (managing dependencies, auto-update, etc.). I don't like the idea that I have to deal with those issues myself even for popular contemporary games. Granted, I already have to put in some work running games on Linux so this might as well be what we get.
OWMYT··on Valve says Steam users don't own a thing, GOG says its games can't be taken away
That is a good point. I might have been holding them to too high a standard. I don't really take into account benefits like DRM-free properly either.
OWMYT··on Valve says Steam users don't own a thing, GOG says its games can't be taken away
I am just a bit concerned about their attitude. If they were to release a decent open source Linux client with compatibility layers (just free ride Valve for now...) and commit to maintaining it, then I guess I am on the boat. Last time I checked the process was not very polished and games could be outdated.
OWMYT··on Valve says Steam users don't own a thing, GOG says its games can't be taken away
I might have exaggerated a bit. I haven't really tested GOG out much because it doesn't do those things like having a Linux client I expect a consumer-centric platform to do and it caved in to the Chinese government just like everyone else.

But if the idea is that other platforms might screw you over some time down the line and this platform will have your back, I am not convinced if they entirely dismiss Linux. I know it is not practical for CDPR to develop Proton like Valve. The bare minimum they can do though is to show they have contingency plans in case Valve stops upstreaming its translation layer. Otherwise, why not stick to the platform that is too big to fail and is actually doing something useful?

OWMYT··on Valve says Steam users don't own a thing, GOG says its games can't be taken away
Isn't the whole point of DRM-free that people who don't pay don't pay and those measures hurt legitimate customers the most? Especially for PC games, piracy is extremely prevalent no matter which technology is used.

Of course, Linux users might pirate the games, as do Windows users. I am purely talking about legal rights here. I have to imagine there are quite a few developers with a primary Linux PC who are much more inclined to purchase a game if it doesn't require pulling out a special purpose Windows machine or dealing with an unofficial hack that barely works. Maybe those potential revenues don't justify the high costs of changing some compiler flags to CDPR.

OWMYT··on Valve says Steam users don't own a thing, GOG says its games can't be taken away
What I can't understand is that CDPR is willing to confer legal rights to play their games in perpetuity in stark contrast to virtually every other similar platform, yet they don't bother to hire a few developers to maintain a Linux client, effectively forcing its users to be at the whim of Microsoft, which surely is going to have its users' best interests at heart.