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Kristine1975

2,687 karma · joined October 2, 2015

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Kristine1975··on The FBI 'is manufacturing terrorism cases' on a greater scale than ever before
Here's a handy website that tracks mass shootings in the US: http://www.massshootingtracker.org/
Kristine1975··on The FBI 'is manufacturing terrorism cases' on a greater scale than ever before
>for the most part

That's not enough. The FBI has to completely operate within the framework of the law, just like any other law enforcement agency.

Kristine1975··on The FBI 'is manufacturing terrorism cases' on a greater scale than ever before
>Since I do not condone terrorism or make any effort to communicate with terrorists or terrorist supporters, the Bureau will not bother me. And the same, I hope, will go for you.

Isn't that the classic "if you have nothing to hide, you have nothing to worry about" argument?

And maybe you do communicate with terrorist supporters: Are you absolutely sure none of the people you communicate with support terrorism?

Kristine1975··on Anti-if: The Missing Patterns
Could have been worse: He could have made 1000 functions two lines each.
Kristine1975··on Anti-if: The Missing Patterns
>This makes the code clearer, IMO.

Depends on how much state you need to pass between A, B1, B2 and C.

Kristine1975··on New York Times CEO Thompson considers adblock user ban
Adblock users consider New York Times ban.
Kristine1975··on Tontines may make sense despite their history of disrepute
> Both self-identified socialists and anti-socialists in the US consider social welfare programs to be socialist.

I don't think that's what Sanders is saying at all. I think he is saying that those programs were derided as "socialism".

Kristine1975··on Tor/Appelbaum Separation Agreement [pdf]
>I don't know if that's how Occam's Razor is supposed to work, but if that's how it works, then it's clearly a pretty flawed theory, that at best can be used as a "guideline" not as as hard rule.

That's all Occam's Razor is, really: A rule of thumb to help decide where to look next.

Kristine1975··on Tontines may make sense despite their history of disrepute
Just because the party in power calls itself "socialists" doesn't make them socialists. Their current plans to gut worker's rights are antithetical to socialism.
Kristine1975··on Tor/Appelbaum Separation Agreement [pdf]
The fucked up barrage of questions is from here, btw: https://www.washingtonpost.com/news/early-lead/wp/2016/06/04...
Kristine1975··on Tor/Appelbaum Separation Agreement [pdf]
>by a clearly orchestrated character assassination

What about Nick Farr's story? https://news.ycombinator.com/item?id=11842301

Kristine1975··on Magnum: C++11/C++14 and OpenGL Graphics Engine
Only if you use triangles to represent your scene. The (non-realtime) raytracer POV-Ray for example supports several other geometric shapes as an alternative: https://en.wikipedia.org/wiki/POV-Ray#Primitives

Voxels would be another possibility.

Kristine1975··on Julian Assange: Google Working Closely with Hillary Clinton’s Campaign
It's not about trusting the math, it's about understanding it. And not just the math, but also the protocols that use the math (the math may be secure after all, but the protocol not, c.f. the multiple vulnerabilities in SSL in recent times).
Kristine1975··on Magnum: C++11/C++14 and OpenGL Graphics Engine
Raytracing or raymarching. Not sure if there are any games that use it, but raymarching is often used in the demo scene, for example here: http://www.pouet.net/prod.php?which=67433
Kristine1975··on Julian Assange: Google Working Closely with Hillary Clinton’s Campaign
>Hopefully something like a version of the technology described here, (or something else like this) will replace the voting technology we currently have

I doubt the layperson can understand how that technology works, and that is required for the voting to be democratic: Every voter has to be able to verify that there was no fraud. Not only mathematicians.

There are other countries without electronic voting, but also without the problems of US elections. But since these problems are not seen as bugs, but as features by those in power, I doubt things will change in the future. With or without technology.

Kristine1975··on The Story of Tetris
If reading about Tetris made you want to play it (again), here's a BSD-licensed implementation of a falling-blocks game that might be similar to Tetris: https://github.com/zeromeaner/zeromeaner

(Zeromeaner is a fork of NullpoMino since the latter hasn't been updated for several years.)

Kristine1975··on Bone Lisp – Lisp Without Garbage Collection
Which are used by Bone Lisp:

It uses explicit regions instead of garbage collection.

Explicit regions are both very simple and very fast, but how far can one get with them? I want to find out, so I am developing this interpreter.

So we've come full circle.

Kristine1975··on No Musky. Feudalism Is Best for Mars
So the same people who are "too stupid to vote" are at the same time smart enough to "vote with their feet"? Naw, this is just the usual libertarian drivel about how "the market will fix everything". This becomes obvious the moment the author talks about "Democracies are always backed up with a police state that coerces you, at the point of a gun".

Also how am I supposed to vote with my feet when doing so requires a space ship etc, i.e. quite a bit of resources?

Kristine1975··on Source code for 4kb demoscene production “Elevated” released
>Regarding GPU quote, that's exactly the sort of thing I'm talking about. It's sort of a cheat where a massive amount of resources are used in one place to reduce a tiny amount in another.

Since the demo was originally entered in the 4K competition at the Breakpoint 2009 demo party, it had to run on the computer designated to run the competition's entries. So it's not like it could require an arbitrarily powerful GPU.

Although the compo computer was pretty beefy for the time: https://breakpoint.untergrund.net/2009/compos_pc.php

Kristine1975··on Source code for 4kb demoscene production “Elevated” released
>How much harder would it be if on a simple GPU from the late 90's

It would be impossible since pixel shaders didn't exist until the 2000's ;-)

As for software rendering: Since a pixel shader is essentially a program executed for every pixel, it's trivially portable to the CPU: Just turn it into a function and call it for every pixel on the screen. Making it fast is another matter altogether though.

Kristine1975··on Source code for 4kb demoscene production “Elevated” released
>plus a regular core using 4KB on other end.

The .exe is 4K (it has been compressed using Crinkler), not the application's RAM requirements. The game .kkrieger for example is a 96K .exe, but uses several hundred MB of RAM when run.

Also, the strict size requirements can interfere with execution speed. From the .nfo again:

   believe it or not, this was running at 30 fps in a gefoce 7900 at some
   point, but size optimizations forced us to ask you for a pretty decent
   graphics card, like a geforce 8800gtx or hd4850. please, make sure you
   have d3d9_33.dll somewhere there. also, you only need windows xp.
Kristine1975··on Safe VSP – 30 year old Commodore 64 bug demystified (2013)
You might be interested in https://en.wikipedia.org/wiki/Unikernel
Kristine1975··on Source code for 4kb demoscene production “Elevated” released
>Seems like it probably offloads most of the work on GPU

It does just about everything on the GPU. All the CPU does is repeatedly render two triangles and play music: https://news.ycombinator.com/item?id=8070879

Here it has been adapted to WebGL: https://www.shadertoy.com/view/MdX3Rr

Edit: I'm wrong about the two triangles. From the .nfo-file:

  for those wondering, this a (too) low density flat mesh displaced with
  a procedural vertex shader. there arent any texturemaps for texturing,
  instead texturing (and shading) is defferred and computed procedurally
  in a full screen quad. this means there is zero overdraw for the quite
  expensive material at the cost of a single geometry pass. then another
  second full screen quad computes the motion blur. camera movements are 
  computed by a shader too and not in the cpu, as only the gpu knows the
  procedural definition of the landscape.
Kristine1975··on Emoji only social network
>If you can't say it in 3 emojis, it isn't worth saying

What is the emoji for "you're full of shit"?

Kristine1975··on Facial recognition will soon end anonymity
Time to buy a Niqāb.

Or better: Lobby for laws that make it illegal to store the data necessary for facial recognition unless absolutely required e.g. for security.

Kristine1975··on How a good night's sleep became a status symbol
Here, have this /s you dropped.
Kristine1975··on Thiel shows why tech billionaires are the new robber barons
>These articles attacking Thiel framed as billionaire versus journalists doesn't even mention this fact.

This one does though:

>As for Gawker, it disseminated a sex tape of a retired pro wrestler. Let’s not pretend that the website did it as part of a great journalistic mission. Gawker did it to lure eyes to its website while smugly saying the First Amendment sheltered it.

The author's beef isn't with Thiel using his money to help sue Gawker, but with him considering this to be philanthropic:

>The problem isn’t the way Thiel used his money. It’s his pretensions about it.

Kristine1975··on How a good night's sleep became a status symbol
The first picture is a still from the movie "Breakfast at Tiffany's", btw. The sleeping woman with the cat is Audrey Hepburn.

But this is fucked up:

>According to the Times, most of the A-Team can only endure about 12 months of the work because it’s so taxing. The low pay also means many of them take second jobs. Basically, they don’t sleep so that Huffington can

So she knows how important sleep is (even wrote a book about it), but she doesn't pay her employees enough so they can get a good night's sleep, too?

Kristine1975··on Thiel shows why tech billionaires are the new robber barons
Maybe he doesn't want to be in the spotlight. "Do good without bragging about it."
Kristine1975··on Elon Musk: 'It's likely we're living in a simulation and Pong is proof'
>He said: "The strongest argument for us being in a simulation probably is the following: Forty years ago we had pong. Like two rectangles and a dot. That was what games were."

>"Now, forty years later, we have photorealistic, 3D simulations with millions of people playing simultaneously and it's getting better every year. Soon we'll have virtual reality, augmented reality."

That's not an argument for reality being a simulation.

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