221 karma · joined August 20, 2023
Are there any particularily detailed areas? But maybe the humbling reality is just: The closer we look, the more galaxies appear where we thought was black void…
I got the feeling laptops gonna feel very different in 2036.
Yes, for programmers and tech companies AI is kinda boring now, but AI integration in general is still kind of uncharted territory.
There are so many small companies and individuals just getting started with AI today and I believe a large the customer base (and revenue) is still untapped. Hell, I’m discovering new use cases regularly still and the average mismanaged 30 people whatever SaaS vendor probably didn’t even get started yet.
Incredible how far macOS and Linux ended up ahead experience wise by doing nothing and just letting apps do their jobs and nothing more.
Of course, asking it to give yes/no answers or specific numbers is asking for trouble, but finally I can let something else read the SEOed garbage, point me in the right direction and let me browse the search results in a much more pleasant way than before.
Anyways, really hard to push through and I need to remind myself to judge the text by its meaning. But if it's some random blog, my "tolerance" is lower and I don't want to spend my time reading nonsense, I just can't stand the writing style anymore either.
> I was brought in to talk about the needs of games in general, but I made it my mission to get Apple to adopt OpenGL as their 3D graphics API. I had a lot of arguments with Steve.
https://old.reddit.com/r/Games/comments/8l9qw2/john_carmack_...
An Apple account together with an iPhone and MacBook let’s you share clipboard, passwords, notes etc., a no brainer.
Windows laptop and iPhone? I guess an Apple account still is more useful here too, actually. So the average user does not really need an MS account, hence the annoyance.
I know they're sponsoring a bunch of ARM and Linux projects as well.
But for now I'd be fine with him making his repos public.
Similarly, a colleague I had before insisted on using a crappy screen. Helped a lot to make sure things stay visible on customers’ low contrast screens with horrible viewing angles, which are still surprisingly common.
I had this opinion for a long time, but only recently was I personally affected, but that made me even more convinced.
I was listening to my new releases playlist on Apple Music and listened to a track that sounded nice, but also a little generic. I don’t know exactly what prompted me to check, but it had all the signs of something fishy going on like generic cover image, the artist page showed a crazy output of singles last year (all the same generic images), unspecific metadata and - to my surprise - I found other Reddit posts about this artist being AI.
Now, a lot of music is generic and goes through so many hands you can hardly call it a personal piece of art. But even then, there’s always some kind of connection.
I guess that’s why I felt betrayed.
I thought AI generated art was wrong before, but I didn’t expect to feel this mix of anger and disappointment.
(Not saying it was, but if I’d ask the llm to create and annotate a HTML manipulation poc with code snippets, I’d get a very similar response.)
Edit: Pretty sure the account itself is only here to promote this page.
A huge missed opportunity imo, but maybe playing HL3 on a theater sized screen is nice enough.
Seems though as if the WPT score is not super meaningful in measuring actual usability. The growth of passed tests seems suspiciously uniform across browsers, so I guess it has more to do with new passing tests being added and less with failing tests that got fixed.
An UI design tab next please, some more players in that space would be nice.
(They could give the robot instructions on how to set up their furniture as well, the business plan really writes itself)
At first I thought that was pretty compelling, since it includes more edge cases and examples that you otherwise miss.
In the end all that planning still results in a lot of pretty mediocre code that I ended up throwing away most of the time.
Maybe there is a learning curve and I need to tweak the requirements more tho.
For me personally, the most successful approach has been a fast iteration loop with small and focused problems. Being able to generate prototypes based on your actual code and exploring different solutions has been very productive. Interestingly, I kind of have a similar workflow where I use Copilot in ask mode for exploration, before switching to agent mode for implementation, sounds similar to Kiro, but somehow it’s more successful.
Anyways, trying to generate lots of code at once has almost always been a disaster and even the most detailed prompt doesn’t really help much. I’d love to see how the code and projects of people claiming to run more than 5 LLMs concurrently look like, because with the tools I’m using, that would be a mess pretty fast.
I always think of Steam as a well done digital store. Apple meanwhile is absolutely disinterested in providing anything beyond the most basic features. Whishlists, shopping carts, curators (which could in theory provide actual quality suggestions, like real stores), more granular review data and so on would improve the experience immensely. The App Store can vote soon, but developers can't even offer paid upgrades to their apps, or do sales.
Apple always says they are necessary to ensure the safety of their users. But the App Store right now keeps app quality down and makes it as intransparent as possible.
Personally, two years ago the topics here were much more interesting compared to today.