879 karma · joined March 5, 2011
justin@linux.com
It sits on top of Kubernetes and seems very hand wavy about how you create and manage those clusters.
I heard about Impermanence right after I gave the talk so I'm looking into it.
This was mostly so containers could register with systems manager and count against our allowed systems.
We ignored them because it was so bad and buggy. This is when I switched to CoreOS for containerized workloads.
https://slack.com/blog/news/slack-aws-drive-development-agil...
When you get sick of patching let us know
https://www.youtube.com/live/HsY8D9aO84Y?si=VL5LPG_M9GwfM7d_
Talos doesn’t support older models (too slow) or the 5 yet (waiting for uboot support)
Something that Talos does differently is everything is an API. Machine configuration, upgrades, debugging…it’s all APIs. This helps with maintaining systems way beyond the usual cloud-init and systemd wrappers in other “minimal” distros.
The second big change is Talos Linux is only designed for Kubernetes. It’s not a generic Linux kernel+container runtime. The init system was designed to run the kubelet and publish an API that feels like a Kubernetes native component.
This drastically reduces the Linux knowledge required to run, scale, and maintain a complex system like Kubernetes.
I’ve been doing a set of live streams called Talos Linux install fest walking new users through setting up their first cluster on Talos. Each install is in a new environment so please check it out.
They’re even shareable images. Eg here’s the image with gvisor included https://factory.talos.dev/?arch=amd64&cmdline-set=true&exten...
I don't game very often, but I almost never do it from my desktop. I've been interested in low latency, GPU enabled remote desktop clients too. Happy to help test tvOS or iPadOS clients when you have something in test flight.