0: https://web.archive.org/web/20260512182718/https://developer...
687 karma · joined November 4, 2009
Former co-founder of Volition (govolition.com, acq by Siemens) and Plethora (software defined CNC factories).
I'm into retro computers and homebrew pinball machines.
San Francisco by way of Pittsburgh, PA
twitter.com/jherrm
jherrman.com
0: https://web.archive.org/web/20260512182718/https://developer...
Just keep a high bar for quality at whatever abstraction level you're working at - whether that's machine code, assembly, low or high level languages, or even wrangling agents.
I've been coding for 25 years and I've never been more excited and less sad to build projects I've been dreaming of but haven't had enough time to do.
1125 incidents / 126 months ≈ 8.9 incidents per month, not 24
still terrible, but why such an obvious error in the first sentence...
Going from bits to atoms is _hard_ for a ton of reasons, and their example prompt "Prepare this for manufacturing" is a huge red flag IMO. That said, I wish them luck, we need fresh blood in this slow moving industry.
gemini-2.5-flash-lite: $0.10 input / $0.40 output
gemini-3.1-flash-lite: $0.25 input / $1.50 output
gemini-3.5-flash-lite: $0.30 input / $2.50 output (a 6.25x increase over 2.5!)
Now watch them deprecate Gemini 2.5 Flash-Lite in the coming months...
After seeing so many *subscription based* transcription apps all wrapping *open source models*, finding Handy was a real delight and I'm happy to see the author keep on building!
It's easy to criticize but remember, this was back in the days of supporting IE6 and XHR was still relatively new!
Flex's standard UI library was filled with bluish-gray gradients and verdana :)
Here's an article which has a screenshot with a bunch of controls: https://daverupert.com/2023/02/the-case-for-flex-application...
The comic creator app itself was adobe flex (flash), actionscript 3.0 (like a typed version of javascript), and I remember spending so many hours getting the balloon tail dragging behavior just right...
one of the teachers made a video overview of how it worked: https://www.youtube.com/watch?v=YKT70TBw1vw
While the 1991 Apple PowerBook 100 did have a passive matrix display, the machine it was based on, the Macintosh Portable from 1989, had a crisp active matrix running at 640×400 (even higher resolution than the compact Macintosh desktops with 512×342).
Interestingly Apple tasked Sony with designing the PowerBook 100 by taking the Macintosh Portable and slimming it down as much as possible. They shaved over 10lbs by moving away from the lead acid battery, dropping the floppy drive, and moving to a passive matrix display.
but that does NOT mean you get to skip understanding the code & whipping the AI in line during implementation
my preferred workflow:
- think hard about the problem before touching the keyboard
- back and forth with the AI, swatting down bad implementation ideas and poking holes
- settle on a detailed implementation plan
- let the AI go for however long it needs to (usually minutes, sometimes hours)
- review, iterate, test
- "this looks good, commit in focused chunks and create a PR"
- review commits & PR summary, hand edit for clarity
"force fields" had me reading that sentence entirely wrong
A skilled human artist wouldn't have both legs in front of the bike, or a single straight line representing both leg's crank arms.
Unfortunately anthropic is actively eroding community goodwill in regards to potential IP conflicts:
https://abnormal.ai/blog/abnormal-response-to-anthropic-laws...
has clawdbot taught us nothing?
If Anthropic had a problem with Clawdbot they are certainly going to take issue with FablePool.
light blonde pancakes taste the best IMO, but char being carcinogenic seems compelling enough on its own to warrant turning down the heat
The answer is absolutely not - the developer is responsible whether the code was AI assisted or not, and the dev's name should be attached to it just like any change.
The OP is right: these are ads, plain and simple, and it's a dark pattern for these companies to have attribution enabled by default
I use it a few hours a day, a few times a week exclusively as a virtual display for my macbook.
Being able to put a huge virtual monitor anywhere is the killer feature and I don't tend to use it for anything else. It's indispensable on flights where laptop lids can't even fully open.
Apple got the interactions just about perfect for AR window management, etc.
Of course the main drawbacks are the weight, size, and overall embarrassment from having a giant face computer strapped to your head.
I don't find it very comfortable for more than a couple hours at time, at least with the solo knit band + the belkin head strap. I'd like to get a dual knit band at some point.
But when this sort of hardware gets miniaturized I think many people will prefer it to hunching over a laptop screen. Just like headphones, wearing glasses while typing at a black screen could signal "Do not disturb, I'm working here"
[0] Steve Jobs on Virtual Reality (D3, 2005) https://www.youtube.com/watch?v=bQECSInWVPY
Read this ars quote from 2010 [0]:
>Apple used the small part—one that is not integral to the device’s functionality—to see if the company was capable or producing a custom design to Apple’s specifications. Typically, manufacturers prefer to have at least two sources for parts, so that a supply problem from one supplier won’t halt manufacturing. Since Liquidmetal is only available from one source, Apple needed to make sure the company could deliver.
For Apple Silicon, there was no way they'd make the switch in one go, so they had to figure out a way to hedge that bet. That's what the TouchBar really was, with all its warts and solutions for problems nobody had.
And as someone else in this thread pointed out, the first custom cellular chip wasn't released with a flagship model - they exclusively paired it with the budget iPhone 16e.
Apple is always calculating and hedging.
[0]: https://arstechnica.com/gadgets/2010/08/apple-tested-liquidm...
A few other examples:
- The Touch Bar was much more than an OLED strip, it was Apple’s first move in the transition to Apple Silicon on macs. The Apple T1 chip in the 2016 Touch Bar MacBooks was the first solely Apple-designed processor to appear in a Mac and took over several responsibilities away from intel chipsets like power management, fans, sleep/wake, access to the camera & mic, and the secure enclave powering touch ID. Then the T2 added encryption of the SSD, audio management, image processing for the camera, and prevented tampering with the boot process
- The iPhone 3G shipped with a Liquidmetal SIM eject tool, which is made from a strong custom metal alloy which is "practically unbendable by hand unless you want to hurt or cut your fingers." Although Apple hasn’t released anything with the alloy since then, now nearly 20 years later Apple is rumored to be using liquid metal in their upcoming foldable iPhone.
- RealityKit had 3D scanning and a lot of other cool AR capabilities for years which didn’t make sense until the Apple Vision Pro was released.
I still have my original PSP 1000 which worked well until my daughter dropped it a couple weeks ago...
Sure it's gross but it does not necessarily signal an abandonment of values from Apple.
do you really think bigco is going to steal your vibecoded app just because you used their API? ridiculous. They could already do this before AI with their army of devs.
should you hide all of your ideas until they're perfect and ready for millions of users? we all know this goes against a core tenet of startups which is still true today: launch early and often.
promptfoo/openclaw weren't cloned by openai when they got poplular, they were bought for real $$$
also, regarding this:
> 2009, I bought a refurbished ThinkPad, installed Xubuntu, and started coding.
you can still do this, even with that same 2009 thinkpad. the hard work is in getting your app out there in front of people, coding is just a small piece of a successful business
For instance, I've had a ton of issues with Airpods Max so I moved over to the Sony WH-1000XM6, and they do a much worse job sharing connections between multiple devices to the point where I have to reset them constantly to get sound to reliably play from both my phone & computer.
Same for moving to macOS to linux - the issues on add up to the point where the papercuts from macOS are still worth it.