105 karma · joined May 26, 2015
Recall the Golgafrinchans. His argument is that our society is pushing more people out of the "thinkers" and "doers" category into the "useless" category, and that if they had our population breakdown they'd need to shove a lot of entertainment producers on Ark B.
There's some truth to it but also some falsehood. I think the reality is a bit nuanced.
It was written in "Exquisite Corpse" style where each author was unaware of the details of other author's contributions, with Ryan and Jenni providing the interfaces between different rooms. It thus varies wildly in style, tone, and feel; individual rooms can be story-focused, puzzle-focused, or somewhere in between.
The whole is a gigantic work that is puzzle-dense and which will alternately delight, amuse, confound, and horrify. Do not expect to jump in and finish it in an afternoon; it's taken weeks for contributing authors just to find their individual rooms during pre-release testing and debugging.
This is one I'd like to see come back.
If you've never played it, the standard "Pandemic" is an engaging, clever puzzle of a cooperative game with random elements.
Personally I always found the isolated boot model to be kind of a pain (and even now I prefer VMs over native boots for running non-native software), but I can see why some like it.
Also, your comments about the Python environment are maybe a little unfair... You have an unusual (and some might argue overly-complex) use case where you're combining it not just with the third-party OpenCV package and wrapper, but also Tornado and Node.js. It would have probably been easier going with either the Python approach or the JavaScript approach rather than combining them.
All in all, pretty neat though.