226 karma · joined February 15, 2014
If you enjoy bodily activity and experiences, why not try fasting too :)
For example, in Thompson sampling probability of choosing option is equal to probability of that option being the best option given evidence so far.
Aim is to maximize reward (successful treatments), while spending little as possible time on exploration (testing less effective treatments).
Naively, when those profits are moved out of the tax-haven, they will create income, profits or dividends on the entities they are transferred to, and those will be taxed in turn. But there are probably ways around these taxes, what would the point be otherwise?
> As a rule of thumb, the water flow necessary to extinguish a burning structure is the volume of the structure (in feet) divided by 100. The resulting number is (in rough numbers) the amount of water you need, in gallons per minute. For a fire this size, you're looking at tens of thousands of gallons of water per minute. It's just not possible.
I wonder if the fire could be covered with a huge tarpaulin or alike to try to suppress it.
* easy and standard way of doing the most often used things (like replacing type identifier with another)
* automatic handling of what-stuff-came-from-which-line of code, to facilitate better error reporting by that macro library
* honest to god stack trace from the macro library if it falls flat on it's face
I mean, if you've ever seen errors that C++ compilers gurgle out from heavily templated code, I don't imagine macro library being any worse off a priori. Basically, when the compiler puts out a 3 screen error message, it's almost always much faster to just eye which lines it's referring to and read the code, than trying to decipher what the error message is actually trying to say...
Trying to avoid Turing completeness ends up introducing new concept/syntax to the language every time there is a need to do something that could not be done before. It ends up bloating the base language making it hard to reason about, and remember how every nook and cranny work/interact. That's why the "simple core language + macros" -kind of approach holds appeal to me. I'd rather see a comprehensive standard library as a cure for lack of standardization (not being able to read other peoples code) than base language that just keeps getting more and more complex with time.
Then again, maybe I'm just naive, I've only worked in small teams or alone.
It would have been SO much better to give the language proper macros to begin with. I mean, a library that's actually meant for doing AST manipulations, and a way to tell the compiler "apply this transformation to that code before doing anything else with it", instead of another compiler-only interpreted language inside the original language. People would not have to learn 2 different syntaxes, and compilation would probably be faster (well I'm thinking more of heavily templating dependant C++ libraries here).
And yeah, I dream of the day I could do more far reaching stuff than what I do to pay the rent.
I see 2 pragmatic reasons for aging: enabling faster biological evolution, and escaping the lower performance/plasticity of older brain. We are at the brink of usefully being able to engineer human DNA and germ line. Once we get there (possibly not in my lifetime) - to the extent brain plasticity/performance can be kept up (and improved) - I see little reason for death through aging.
Gotta love statistics.
[1] http://datausa.io/profile/geo/atlanta-sandy-springs-marietta...
And I feel for you chfjfuchdjd, I started writing a response and noticed that I'm writing basically same thing you did, but anyway:
The most important thing is industrialization, using resources already in space (moon and NEOs), independent as possible from things lifted from earth. It sounds a far off goal to - for example - plaster moon with solar panels, but there's no physical reason why it couldn't be done, mostly automatically, with very small input of materials from earth.
"Want to go live to moon? There's nothing there but vacuum, wasteland and radiation, and you need to take everything with you, at costs of 1.2M$/kg. Nice view of stars.", doesn't make much sense, does it. Try this: "Want to go live to the moon? You'll have 40B$/day of free electricity [1] and absolutely massive, if still somewhat one-sided manufacturing capability to use. Build anything you like (including a garden, just bring the soil and seeds with you). Yeah, it costs 1.2M$/kg to get there, but you'll have a big underground shelter and free oxygen for kickers. Nice view of night sky, btw.". There, now it's suddenly making a lot more sense!
The problem is not that there would be some single insurmountable technical challenge stopping us, there just there isn't an agency or program whose purpose would be to attack the huge number of those technical challenges needed to overcome. Like, how do you build magnets for electrical motors without plastic or carbon for wire insulation?
Maybe you could find formulation of glass to coat wire with. Maybe you could deposit alternating layers of conductor and glass directly to core to make magnets. Maybe you could 3D-print the wires directly inside the insulator. Or something completely different. It could take better part of decade to find out and scale, and perfect the process down to a T. And the end result would be something onerous and expensive to manufacture in earth (where's my vacuum for that vacuum deposition step?), and probably somewhat less efficient than we can muster with earthy materials. It doesn't matter, it could still work brilliantly on moon. But it's quite unlikely that such a technology would be an offshoot of some other R&D project here on earth, or an offshoot of some space science project. None care about the poor plastic-free magnet wire.
There are some really interesting projects in NASA, for developing ISRU, and say nuclear power (could be handy for bootstrapping moon base), but these never seem to be the ones that literally fly. At least for an outside punter (correct me if I'm wrong) they seem to be just a side dish, not part of concerted effort/vision to develop technological base for manufacturing. What flies seem to be science probes (good!) that can also take nice pictures (a bonus), and ISS.
Which brings me to humans in space. It seems a huge waste to haul people to LEO, and then support them there for decades for great expense, and hope that will somehow help the march of civilization to space. You need a reason first for those people to be there. You need to extract energy and material from the environment, and create useful and interesting things with them, because that's what life does, both pooping humans, and clanking machines (together what I'll call civilization). What proportion of space civilization should be humans, and what proportion machines, should be strictly rational affair, you lift as many people as is optimal for economic growth at that moment. I would not worry, as long as machines need humans at all, it's probably useful at some point to have some people nearby to troubleshoot processes gone awry, do R&D, or just hang around at spa, even if life support is expensive. If humans actually become redundant, we will probably become redundant some point on earth too, anyway.
tl;dr: Self replicating solar power industry on moon - build it, and they will come.
[1] Roughly the amount of electricity that 200km wide strip of solar panels around moon equator would produce at 0.04$/kWh and paltry 4.3% efficiency, possible with even crudest of processes.
Or do you have some parallel western system in mind? We have a credit worthiness system, but you only get a marking when fail to pay your bills, not when you give thumbs up to the wrong kind of posts in facebook.
Or maybe you are thinking about all the profiles marketers gather about us? As far as I know they are not public (or at least they should not be). And I don't remember seeing anyone boasting about their awesome adWords profile (it would be nice to be able to see some kind of representation of it tho).