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AnthonyBongers

2 karma · joined March 4, 2013

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AnthonyBongers··on Show HN: Ghosts and Graves, a new NES puzzle game made in 6502 assembly
Thank you!

Yes, the levels get much trickier, and go up to 10w x 11h. Each world increases the size bit by bit :)

Good point about using the B button! I’ll add that in for sure.

The game uses battery-backed saving, in memory addresses $6000 for the level and world index. Running the game again should start you in the same spot, assuming your emulator has the right directory set up for reading and saving that data.

I was thinking of adding box art and a game manual, but shied away from it so far because I’m not much of a graphic designer haha. I think I’ll try it out though!

Thanks again! :)

AnthonyBongers··on Strut - a new iOS game of world exploration
Really cool idea, and well executed. Good job!

Too bad I only have an Android.

AnthonyBongers··on Show HN: Chat SDK for your mobile app
This looks like a great library!

Just signed up for the beta. I'm assuming it will be sold for a fixed price once it's out of beta? Any plans for other platforms later on?