:)
1,111 karma · joined May 2, 2020
https://user-interface.io
:)
Thank you!
But yeah a bit expensive though :)
Even thought tips about e.g. colors/contrast are trivial, as I know ~90% of sites fail to the AA requirement (cannot provide proof but I remember I saw a table with such data).
Even hacker news has its posts too close to each other, in my opinion.
Regarding twitter - isn't it an important action to get to the tweet? This thing I always needed, plus I asked few people. So I even used third party services just to get to the link to the tweet. In my opinion it's almost the most crucial one, I'd add a button "View the tweet" or whatever.
Working on focus is important, but not that you won't even guess that the function exists
Anyway, this is my first try, bare with me :) I'll make another one, this time really a "book". This one is made out of my tweets, so I didn't put that much effort.
P.S. I think I called it a book for getting attention. On the cover it says "50 tips".
At first I put the book under the email wall, but I thought that I'll just publish the direct link.
Those who want to subscribe, will subscribe :)
P.S. If anyone interested I don't sell any ads or whatever, just send UI stuff as I learn
The most (!) common thing that I notice is wrong grouping/spacing.
Literally, I went to another site about covid, and they had a chart. And 2 checkboxes that enables 3 or 7 days moving average.
But you'll never guess which checkbox enables which MA, they are too close to each other.
Same happens with forms. I'm like "is it too hard to add margin-bottom: 10px" :)
Later I'll make a better book, this was my first try.
This way I learn. And I do mistakes too. Just skimmed through the book and found a mistake (in the "increase clickable are section" the cross icon on the second picture don't have increased area -_-)
Thank you!!
Well, UX and UI often goes together. I like more to talk about "interfaces" in general.
Pure UX for me is making research, personas, usability testing and all that.
I wanted to improve my UI/UX skills and I took a challenge. I tweeted 1 tip per day for 50 days.
Then I gathered it into a book.
It's a free one. Thought I ask for your email, I don't sell any ads or whatever, just sending my newsletter weekly. And keep improving :)
They are not something really insightful, rather simple. Still the mistakes are really common.
They plan to go to the Moon, to the Mars etc. The were planning planning and planning all the time.
While SpaceX just show results
I've switched from SaaS products to newsletter. UI/UX Tips for developers/founders/indie etc.
I mean, I truly believe that each person is unique.
For some persons it's okay to live a measured, calm life
But for others it might be okay pushing. E.g., in the evenings some people go home & drink bear & relax. Others lift weights and "suffer". Some work 24x7 while being happy.
"Burnout is a real thing but it's ridiculously overblown" - I like that :) Let's keep pushing than!
On the one hand, most people say that you shouldn't push yourself hard. You should take a rest. Take your time.
Pushing hard may lead to burnout/big stress/depression/anxiety/whatever.
On the other hand:
1. I see that well-known people who work hard has some results. Literally, a minute ago I saw a tweet from a guy is very well known, and dedicated his life for one thing. And he's working really hard.
2. For me, it depends. If I don't push myself, if I'm not being strict with myself, if I'm not angry I usually don't get any result. However, after continuous hard-work I eventually got burned out.
So it's really hard to keep balance
I'm myself working on http://pingr.io and struggling to find customers. But gosh, how many products like currency converter or something exist which have a lot of users and revenue.
My points:
1. If your project is useful for people some of them will use it
2. It doesn't matter if free versions exists. People by coffee in stores (cheap) and in Starbucks (expensive). People order taxi (paid), when they can use autobus (might be free or very cheap).
3. But your product should be a bit better or at least the same as others
4. Now, one crucial moment is pricing. Once I posted my product on reddit and was surprised that people started comparing my pricing to competitors, and they were complaining about it. But still. I know a guy whose prices are literally x3-x5 higher than others, while his app is not that good, and he still has ~$4000 revenue per month
BUT
Keep in mind, that if you're not going into "business way" meaning instantly paying ads/watching conversions/investing/taking risks etc, it may take a LONG time (1-3 years) to get exposure
In a nutshell: just make a good app, put pricing (average among competitors) and start talking about it everywhere for a year. If the app is good, it'll bring you money (at least there is probability)
1. By default I'll setup timeout to be 30 seconds, which will be customazible. Maybe 30 secs max.
2. Add ability to setup alarms for slow response time
Cool!
If it's a thing for checking performance, like "your site is up but very slow", I have lighthouse checks as well, plus I write response time to database.
Just took a look at the site which had troubles, it has 2-3 seconds response time. But this is only for getting first host, not js/css resources etc. So probably indeed sometimes it takes more than 10 seconds to get response...
You know it happens that a user adds 10 sites, one of them is slow and he complains that I send false alarms :)
Thank you!
I don't even write tests... sadly but true
I'm pretty sure I understand the reasons. Mostly cognitive biases and lack of focus.
My rational part of mind says that probably I'm an average. Maybe a little bit below due to low focus, but 100% I'm not the less productive.
But when I see how others work, emotional part of mind says that I'm the slowest person in the world.
Just a bit annoying :)