134 karma · joined January 29, 2008
Our team is comprised of myself (Ex-EA, ex-Squaresoft and serial startup guy) a pair of outsourced programmers, a optimization and art integration programmer (ex-UBI) and a 3d artist. I will handle many of the art and sound tasks as well as the final call on things.
The budget is under $30k. I know this is doable and possible because I have a clearly defined budget, and experience to quantify this budget.
This game is to provide hopefully two things: To quantify that a financial success can be built from this model. Positive Revenue versus Negative Revenue. Build a core following of player who like our work. To use the potential revenue to build a bigger project.
There will always be scammers and people who want to rig the system. I have thought closely about using KS for our second game which will require a budget of $100k, but at this time I don't have the followers and the public cred (in my mind to validate the success of a kickstarter campaign) although we do have great a prototype, art and a working business plan and design doc. Hopfully this first game/risk will allow us to grow into what we desire as a viable business model for all involved.
Sorry about the weak lyrics...placeholder.
Randy you rock, and always will.
In addition there is a BIG Philanthropic angle to the revenue model, so VC's/Angels run when they here that.
www.codewithcause.com