[Citation Needed]
[Citation Needed]
a) if it truly is "retina," then your eye can't distinguish pixels smaller than it, so subpixel text is meaningless.
b) Laser printers started at 300 DPI, at 1 bit of color and even now have pretty much settled on 600 DPI, still usually 1 bit of color. Retina displays are about 300 DPI with 8 bits of color (in black and white). So, roughly comparable to a laser printer.
With no subpixel rendering, assuming a framerate of 60fps, you can move only at the following speeds: 5 inches per second (1 pixel / frame), 10 inches per second (2 pixels per frame), 15 inches per second (3 pixels per frame)...
If you're running at 60 FPS and don't mind judder above 30FPS (hideous, but some people apparently don't mind it. I am not one of those people. On a related note: for some reason PM occasionally tears webpages when scrolling, and it drives me crazy), things are a little better, but not much. 2.5 inches / second (1 pixel / 2 frames), 3.75 inches / second (1 pixel then 2 pixels, alternating), 5 inches / second (1 pixel / frame), 6.25 inches / second (2 pixels then 3 pixels, alternating)...
You cannot maintain a scroll speed slower than 5 inches per second (approximately: 300dpi @ 60fps. If you compromise for 30fps, that's 2.5 inches per second instead) without dropping your effective framerate without subpixel rendering. This is an issue all over the place.
As such, yes, subpixel rendering is still required even with retina displays.
https://en.wikipedia.org/wiki/Spatial_anti-aliasing#Examples
https://en.wikipedia.org/wiki/Subpixel_rendering
It is possible to show, however, that if a scene has a band-limited detail property and the join response of your visual system, your eyes' point spread function and the pixel geometry resembles a Nyquist pulse, then indeed there is a density (which would be equal to the density where 1 pixel is covered by 1 sampling element in the retina) which is sufficient for perfect reconstruction of the image, even if it is moving.
Yes. However, the retina display is not there yet.