4 years ago I was very bullish on HTML5. Flash was dying, HTML5 was the future! It was right around the corner! I think a lot of people agreed with me.
4 years later - what has changed? Decent webGL support but still driven by a terribly slow javascript runtime. ASM.js gets us halfway there but it's brittle and does't even run in Chrome so it's basically worthless for anything that isn't a tech demo. The audio API is also still very limited.
We've been trying to port our Unity mobile app to webGL for 6 months now and it's been nothing but pain. In hindsight, it was a mistake. I was bullish on HTML5 back in 2011 and I was bullish on webGL in 2014. I was wrong, again.
So, I'd like to have faith in these efforts, but as they say, "Fool me once, shame on you. Fool me twice, shame on me."