Given enough time, you'd expect the to develop clever behaviors, but instead they just fuzz-tested the sim and locked in on exploits of bugs or environment settings. They only got a bit more clever when connecting different sims running on different conditions.
Eyes already use different kinds and densities of sensors optimized for either detail and color or movement/edges. I wouldn't expect a single learning method, even after optimizing it to its limits, to be above what two or more layers of different methods could do, especially when trying to avoid exploits like the tank story.