Context: Evolutionary algorithms and analog electronic circuits
> One thing stands out when you try playing with evolutionary systems. Evolution is _really_ good at gaming the system. Unless you are very careful at specifying all of the constraints that you care about you can end up with a solution that is very clever but not quite what you had in mind. Here power consumption is the issue. If you tried to evolve a sturdy chair you might end up with something that is 1mm tall. or maybe a fuel efficient car that exploits continental drift.
I think it's the same here: The net is never gonna better than what it needs to be, and it is probably always gonna take the easy route.