Just to nitpick, I think your use of the term "static analysis" is a bit too broad. Every (or almost every) production compiler or JIT does static analysis intraprocedurally, that is, confined within a function / method / procedure. On the other hand, whole program / interprocedural static analysis quickly gets very expensive, usually because an alias / pointer analysis is involved, and that's what you need for null pointer checks and stuff.
So I guess my point is, there is plenty of static analysis going on all the time, just not expensive whole program bug-finding analysis. Cheap bug-finding static analysis stuff is common, for example in GCC all those warning options to catch undefined behavior.