Why do game makers put up with it? You'd think that an engine that's clearly being built to work poorly on a good chunk of the GPUs out there would be off the table as an option if you're making a big game.
Money. See the 'Money? What Money? Oh, that money' part of this writing: http://www.tgdaily.com/games/37326-ubisoft-caught-in-a-littl...