> repetition takes the fun out of anything.
Except MMO's, which are probably the pinnacle of repetitive, work-like video games. Kill 10 rats times a billion.
Except MMO's, which are probably the pinnacle of repetitive, work-like video games. Kill 10 rats times a billion.
The big assumption here is that people are using their time optimally all the time. I think instead we simply run out of motivation and deal with whatever is going on instead of looking for the 'best' way to have fun/work. We're familiar with it, and dislike the cost associated with finding something new.
MMOs: not even once.