Ways to save Apple (1997)
archive.wired.com
archive.wired.com
7. Don't disappear from the retail chains. Rent space in a computer store, flood it with Apple products (especially software), staff it with Apple salespeople, and display everything like you're a living, breathing company and not a remote, dusty concept.
Can you imagine what MacOS and iOS would look like if they were built on NT? Not so much because they are technically incompatible, but more for the political implications of MacOS being married to the heart of Windows.
Very first one, lol. I agree that many are spot on, but coupling Mac software to its hardware is part of how they make such good products, not to mention the plethora of innovative hardware devices that have made them the richest company in the world.
Either way, I think this suggestion is implying that Apple stop selling hardware and instead just sell software that runs on other peoples' hardware (it's the "compete more directly with Microsoft" bit that leads me to believe this is what they meant).
Instead it's formed deep partnerships with certain contract manufacturers (Foxconn). When it wants to pioneer a certain manufacturing technique, it will simply make a large capital expenditure to make the tooling available to the contract manufacturer. Never however will it actually be responsible for the actual manufacturing and assembly of its devices.
This is Tim Cook's doing and it's the model for just about every OEM you see today, from Apple to Xiaomi. Samsung and LG are notable exceptions because they are component manufacturers who became OEMs afterwards.
Edit: There might be some iMac assembly done in the United States, but this is likely using a US-based contract manufacturer as well.
72. Try the industry-standard serial port plug. RS-422 should be a last resort.
(They replaced RS-422 not with RS-232, but USB)
14. Do something creative with the design of the box and separate yourselves from the pack. [...] We'd all feel better about shelling out the bucks for a Power Mac 9600 if we could get a tower with leopard spots.
(Obviously Wired shouldn't be handing out design advice.)
28. Don't lose your sense of humor. Build a very large life preserver and display it in front of your Cupertino, California, headquarters.
(Their new headquarters is the life preserver.)
44. Continue your research in voice recognition. It's the only way you're going to compete in videoconferencing and remote access.
(That's totally not what Siri is for.)
76. Make damn sure that Rhapsody runs on an Intel chip. Write a Windows NT emulator for Rhapsody's Intel version.
(They switched to Intel purely for the sake of Intel, and never made that Windows emulator.)
Rapsody did run in Intel. It was basically openstep (that was already running on the 486) with some Mac OS bits bolted onto it.
It was a lot slower.
Buying AAPL in 1997 is as crazy as buying Blackberry today. The difference is Steve Jobs, but some people thought he was nuts too back in 1997.
500K today is a very nice sum, but it is only life changing if you are in the category that would not have had the 10K to invest in the first place.
http://www.sfgate.com/business/article/Steve-Jobs-Confirms-A...
http://www.forbes.com/sites/timworstall/2011/10/06/steve-job...
I just really wish I bought 10 bitcoins when they were 40 a pop ..
Damn you, captain Hindsight!
This is an example of one thing that Apple gets really right. For some reason, other companies have found it really difficult to achieve the success that Apple has with their commercials and branding. Some (in my opinion) great work by Apple:
1. 2013 Christmas Commercial (https://www.youtube.com/watch?v=v76f6KPSJ2w)
2. Shot on iPhone6 (https://www.apple.com/au/iphone/world-gallery/)
I can bet this was submitted by Scott Adams himself. It's sounds completely like him.
And that gives you the idea of the worth of these "101 ways" even at the moment they were published.
They fixed all those problems later versions, but the initial device was underwhelming to a lot of people.
From personal anecdote i think i first heard about iPod when people started chatting about what those white earbuds some artist had been spotted using.
And i sure as hell don't think Apple was in the position to pay them to use the iPod publically.
You can draw a straight line through iPod -> iTunes Store -> iPhone -> App Store -> iPad -> Apple Watch. Even though the vision was a little blurry with regards to how powerful mobile devices would get and thus how the smart phone would overtake the PC for revenue, it still holds up in the way these products are executed and integrated. Frankly, the only company that is really competing effectively with this 15-year-old strategy is Google, because they have cloud services chops that Apple has struggled with, but despite being dominant in that area, it's still just good enough to put them on par because their UX, integrated industrial design, supply chain management, and marketing still pale in comparison to Apple.
Just because it wasn't immediately obvious to the world that the iPod would succeed doesn't mean that the vision wasn't there or that it was just dumb luck. Obviously there is a huge amount of luck in terms of circumstances that fuel every large company, but I find it really annoying when people are so dismissive of good execution with this type of hand-wavy rhetoric.
That's not really the case though. As Jobs outlined it in that video, the Digital Hub strategy was to sell Macintoshes by positioning them as something you could dock your consumer-electronics gadgets, mostly from third parties, into. It was a plan to sell hubs, not spokes. This strategy had limited viability for Apple, because a typical consumer wasn't likely to think "I've just bought this $500 camcorder, so now I need to spend twice that or more on a Mac in order to offload and edit the video". If they were going to use any computer as the digital hub for their camcorder, it was probably going to be their Windows PC. That's probably why iTunes for Windows was such a difficult and long-drawn-out decision for Jobs: because it was a decision to mostly abandon the Digital Hub approach in favour of selling more of the spokes. Then Apple's slow and initially reluctant embrace of the "post-PC era" with over-the-air iDevice updates and cloud storage to partly displace iTunes means that it's increasingly taking nearly the opposite of Jobs' 2001 stance: "We're clearly migrating away from the PC as the centrepiece" and "We don't think of it in terms of the PC business anymore" are things that Tim Cook could say today without really startling anyone.
I imagine with each design decision they asked just two questions "will it make the product more awesome" and "can we afford it".
I wonder if stock holders knew Apple was risking that much on a project that wasn't even a computer.
Notable exceptions are 'apologise', 'build software the business community cares about', and, of course, #1 'abandon hardware'.
These are all items on the first page, because I haven't clicked the second one yet.
>1. Admit it. You're out of the hardware game. Outsource your hardware production, or scrap it entirely
They didnt scrap it entirely, but they did ended up outsourcing production to Foxconn.
It seems to be a cost effective in that they get the benefits of owning the hardware production while the technology is still new.
1 (outsourced to Foxconn and others), 3 (App store), 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 18, 19, 20, 21, 23, 25, 26, 28, 29, 30
No: 2, 4, 22, 24, 27
5: Far from universal, but they do name some products after features iPhone3 g. 9: Fixed problem. 17: arguable
PS: Granted, some of this was over the next 20 years.
This takes me back to the days leading up the new release of the first iPhone. Everyone was predicting that an Apple phone would fail, that Apple should stick to what they know and in a short amount of time they proved everyone wrong and became the largest smartphone manufacturer in the world.
16. Take better care of your customers -- Apple support is pretty good, especially if you can get to a store
26. If you sell it, make it -- Their supply chain integration and control is impressive today
38. Make it easier for ISVs to make applications -- The app store and the development ecosystem is important for apple
50. Give Steve Jobs as much authority as he wants in new product development -- This paid off hugely
53. Recharge your strategy for Europe -- Apple is a very global company and is pushing into lots of markets
59. Invest heavily in Newton technology -- Apple parked that particular project, but the iPhone and iPad followed
Some clearly joke entries, and some misses and terrible ideas, but definitely some interesting insights as well.
Here, here! If it's a measly 55-channel toy, I'm sending it back.
Kinda like Wall-E's charge-cycle-complete boot sound and EVE's iPod-inspired design.
It's really easy to engage in hindsight-powered analysis. This article seemed perfectly reasonable at the time.
#1 - Foxconn.
#2 - OSX for computers, iOS -> iPhone, iPad, AppleTv
#3 - Debatable, but one could argue that Apple Store did this at first
#4 - Steve Jobs listed in http://en.wikipedia.org/wiki/One-dollar_salary
#5 - iPhone #, iPad #, but not related with speeds, besides of "greater number, greater speed"
#7 - Apple Stores
#8 - 1998. I still remember the ad with Shes A Rainbow
#10 - Well, they did build an enormous image.
#9, #11, #12 - Or... do just the opposite xD
#13 - Hello, I'm a PC.
#14 - Again, 1998. G3, and everything that came next...
#15 - Say Hello to China!
#16 - YMMV :)
#17, #18 - This will contradict the next one. A corporate won't buy based on fanaticism (at least in theory... I hope...)
#19 - They did what they could, with what was available back then.
#21 - With this item and #31... I really don't know what to think...
#22 - #24 - No, no, no.
#25 - Portables and mobile! That was the future back then. And they did... eventually. # 26 - Here comes China again!
#27 - Or... make it expensive... I mean... exclusive
#30 - Secure the hearts and wallets of college students, OK. But with marketing.
#31 - What kind of advice is this?? That will NEVER, EVER work, cellular email? Internet Phone ??? ... Oh.. wait.
#32 - Always start with: We have sold X number of Y!
#34 - Done.
#36 - Hello iBook
#37 - Ok. Hello OSX
#39 - Easier said than done. Tech was not there yet. But eventually...
#40-43 - It didn't matter.
#44 - Or just buy someone who does... Hello Siri
#47 - New upgrade path: just buy the new device.
#50 - Give Steve Jobs as much authority as he wants -> OK!
#51 - Speak with both, but mostly to the consumer, yes. (through ads, and paid journalists...) #53 - And sell everything from Ireland!
#54 - Ok
#59 - You can't have #15 (dump newton) and this (invest heavily in newton technology)... choose one. One could say Apple choose #59.
from here, a lot of the items seem like jokes...
#60 - Again, contradicting with previous items.
#63 - Ok. #70 - Ok! #76 - Ok, and bye bye PowerPC Eventually.
#94 - Maintain differentiation between Wintel and Apple... Even when using intel technologies, we are not a PC.
#95 - Hello, I'm a Mac.
#101 - Bingo!
Why buy one song when you can buy all of them?
They are a for profit (and quite a lot of it) corporation that makes shiny gadgets.
Why do we keep talking about them incessantly? If we are not talking about what Apple is doing now, then we are talking about what somebody said about Apple 20 years ago.
I'm of course making the problem worse or meta-worse, if you will, by talking about talking about Apple, but I just don't understand this whole deification of a profit making entity.
They also have a lot of pretty devoted fans, but don't confuse ponderings on the industry with fanboyism.
No. You are confusing admired with influential.
You don't like Apple or Apple products, and that's fine and fair, but you are confusing your personal opinion with the actual state of the market. Quality and influence aren't always related, much as we might wish it were otherwise.
I stand by what I said earlier. There's too much of a cult of personality associated with Apple. Why do we shrink our worldview to gossipy discussions of a corporation. Tell me something interesting, something edifying that came up in this discussion?
You specifically said that I was wrong to call them influential. I think Android demonstrates that they are. That makes it relevant.
> I stand by what I said earlier. There's too much of a cult of personality associated with Apple. Why do we shrink our worldview to gossipy discussions of a corporation. Tell me something interesting, something edifying that came up in this discussion?
Past predictions about the future of the industry have always had currency on Hacker News, from pre-electronic sci-fi like Wells' World Brain to Engelbart's 1968 "mother of all demos" to mid-'90s attempt to get a handle on the internet, and so on and so forth. Apple wasn't terribly relevant in the mid-'90s, but they _had been_ relevant (the Apple II, bringing Xerox's GUI ideas to the home desktop), and as it turned out they would be relevant again. This particular article is not exactly a giant of the genre, but it's a window into the conditions of the time and what people cared about and anticipated.
However, my larger point is that Apple produces things of only one color -- things that you can exchange over the counter against money. Black box objects that are essentially consumer electronics -- things that die in 2, 4, 7, whatever years.
Contrast that with most other tech companies. Even if I don't care a whit about what they sell (witness IBM, Microsoft, Facebook -- I don't use any of their products directly) -- I (and the world) profit from their research and that gives them greater longevity than Apple.
So to correct what I said -- admired but not long term influential.