101 Ways to Save Apple (1997)
archive.wired.com
archive.wired.com
> 10. Get a great image campaign
> 14. Do something creative with the design of the box and separate yourselves from the pack.
> 18. Stop being buttoned-down corporate and appeal to the fanatic feeling that still exists for the Mac
> 23. Create a new logo
> 25. Portables, portables, portables.
> 31. Build a PDA for less than $250 that actually does something
people usually pay less than $250 upfront for an iPhone
> 34. Port the OS to the Intel platform
(Identical to 76)
> 37. Take advantage of NeXT's easy and powerful OpenStep programming tools to entice a new generation of Mac software developers
Especially true for iOS
> 39. Build a laptop that weighs 2 pounds
> 50. Give Steve Jobs as much authority as he wants in new product development
> 51. Speak to the consumer.
> 54. Sell off the laser printer business
> 70. Simplify your PC product line
> 72. Try the industry-standard serial port plug.
Apple switched to USB pretty quickly if I remember correctly
> 101. Don't worry. You'll survive
> 59. Invest heavily in Newton technology, which is one area where Microsoft can't touch you. Build voice recognition and better gesture recognition into Newton, making a new environment for desktop, laptop, and palmtop Macs. Newton can also be the basis of a new generation of embedded systems, from cash registers to kiosks.
It's important to keep in mind that the iPhone worked because the world the iPhone depended upon was ready for it. The world that Newton would have depended upon did not exist when Newton debuted, and would not exist for the better part of a decade.
Edit: before anyone thinks I'm stupid: it pays well, I get to work in interesting places and I dont have to wrangle appstore guidelines, java gc, android etc. Have to wrestle some windows systems though.
For what it's worth, I also use serial-over-LAN to administer remote machines and virtual serial devices in VMs for security purposes.
Sorry all.
> 14. Do something creative with the design of the box and separate yourselves from the pack.
99% companies would benefit from this.
> 10. Get a great image campaign
Sure, why not? That's true for every company, Intel, BMW, Microsoft, you name it. All want a great image campaign. Ultimately it's the product that makes the image campaign 'exclusive'
> 34. Port the OS to the Intel platform
That was an obvious one.
>> Apple switched to USB pretty quickly if I remember correctly
The 30-pin dock & then the lightning connector. Not exactly industry standard at both ends
This was before the iPhone. They switched to USB on Macs at least. At that time they were using other proprietary connectors like ADB and Firewire.
in hindsight, yes. At the time, many people thought it was crazy.
72. never happened. Apple instead championed USB.
The point was "industry standard", and to be pedantic USB is a serial protocol. Also USB wasn't "championed" by Apple, in fact they weren't even in the original group of designers (IBM, Intel and Microsoft were though). It had broad industry support from the start.
Urgh. And while we're at it, why on earth did Apple never plaster their hardware with "Intel Inside" and "NVIDIA" stickers? How else am I supposed to know that my laptop has an Intel chip and an NVIDIA chip?!?! Surely everyone wants to know this!
In 2014 it is screen size / resolution or storage that matters.
Of course, that doesn't mean it's a good idea - these companies continue to sacrifice their own brand and image in exchange for not a lot of money. You know your company has no product focus when it's willing to plaster shit all over its own products in exchange for a few bucks in extra margin.
Compare that to other tech companies like Garmin which has like 20 different Nuvi's that all do basically the same thing.
For instance, how do I compare two PCs:
A: Intel Core i7-4770 3.4 GHz and NVIDIA Geforce GT 620 B: FX-Series Eight-Core FX-8350 4 GHz and NVIDIA GeForce GTX760
Even when you clarify some of the parts, it's frustrating. What Apple does well (and frankly Dell and some other companies within their own ecosystems) is to add a bit more clarity even if it's still a bit opaque (iPhone 5 > iPhone 4, and the fact that all mac parts are relatively similar, just with stair-stepped upgrades).
And they pretty much did these in spirit: 5 (but even simpler), 4 (Steve did it), 8 (iTunes), 9, 12, 18, 22 (iPad), 31 (iPod Touch), 40, 41 (App store), 44 (Siri), 46, 52 (briefly), 54 (dumped not sold), 72 (USB instead), and 100 (either Final Cut or Pixlet).
The remaining are either terrible ideas or intended only as humour.
Good thing they didn't 'admit it'.
Good thing they didn't 'admit it'.
Isn't this essentially what they've done with Foxconn and the other China-based producers they work with?
Disagree. Apple had half-tried and experimented doing this with the "official" clones programme, e.g. Power computing:
http://en.wikipedia.org/wiki/Macintosh_clone#Official_Macint...
In hindsight, it obviously isn't that simple- there's room for both models in the industry, and each has its own set of risks, rewards, strengths, and weaknesses, all of which are constantly changing as the industry evolves. But yeah, that particular item isn't telling Apple to outsource assembly and components, it's telling Apple to stop even thinking about hardware and to try to become Microsoft circa 1997.
Ironic that Microsoft is now trying to become like Apple circa 2014. Then there is Google who has commoditized software in favor of services.
Why did no one listen?
> 50. Give Steve Jobs as much authority as he wants in new product development
Worked out for them.
> 76. Make damn sure that Rhapsody runs on an Intel chip. Write a Windows NT emulator for Rhapsody's Intel version.
(although Parallels & VMWare did the latter part)
They did that with CompUSA, if my memory serves well... and are still doing it in France in FNACs for instance.
It came across as worthless idiot blather then, as it does now with the benefit of hindsight.
1. Admit it. You're out of the hardware game.
Outsource your hardware production, or scrap
it entirely, to compete more directly with
Microsoft without the liability of manufacturing
boxes.
Wronger words than that have rarely been spoken.(But also, the very best Macs, which command the highest prices, are currently made at Apple's facility in Austin, TX.)
Assembled in the US, not made. It's cheaper to ship boxes from China, where they were made, full of components that stack than it is to ship assembled products that leave a bunch of empty space.
And under US regulations you still get to slap a 'Made in the USA' sticker on it and charge even more.
Regardless I think they did realize that they were competitively out of the hardware game and eventually doubled down instead of folding.
In the 2008 Pixar animated film WALL-E, the starship Axiom's Autopilot ("Auto"), which is also the main villain of the film, has a glowing red camera, a low electronic voice and a hidden directive - deliberately reminiscent of HAL. WALL-E's pet cockroach is also named Hal, but it is also a reference to Hal Roach.
31. Build a PDA for less than $250 that actually does something: a) cellular email b) 56-channel TV c) Internet phone.
In 2014 dollars, that $250 is nearly $400.
"Make a lightweight, portable, palmtop Mac. Ideally, it should be a wearable, with a private eye screen and some sort of half-keyboard. If Apple can't manufacture this, it could make a deal with another hardware maker. Wearables are the future."
- Marvin Minsky, AI pioneer
That almost happened, sort of.[1]
[1] http://www.folklore.org/StoryView.py?project=Macintosh&story...
No, don't do that!
Now in hindsight, due to Apple's success post Steve's return, many claim that he was the play all along. At the time, though, that wasn't the consensus of people I knew in and around the Apple sphere in Cupertino.
If you are running a startup I don't know of a better way to convince yourself not to listen to the haters
>> So we surveyed a cross section of hardcore Mac fans and came up with 101 ways to get you back on the path to salvation.
it wouldn't be apple