Another interesting property is the "pipeline" and how they seemed to have developed the math to make back propagation work around it. Each step in the pipeline performs some convolution or transformation function.
I haven't read the paper, but I'd be curious to see if they can reuse components of this pipeline in conjunction with one another. Perhaps it wouldn't be immediately possible (I imagine the parameters would have to be adjusted in some shape or form), but a plug-and-play system of pre-trained functions would be nothing sort of amazing.
(I may be incorrect in my analysis. I'm drawing on the ML and image processing I took in undergrad.)
Apart from the interesting applications for computer graphics (like rendering novel viewpoints of an object from various viewpoints), this can also be directly used for vision applications. This is because computer vision can be thought of as the inverse of computer graphics.
Goal of computer graphics: scene description -> images
and
Goal of vision: images -> scene description.
Therefore, training a neural network to behave like a graphics engine is interesting from both these perspectives. We are a LONG way from even scratching the surface.