Recently, I went from Ruby on Rails web programming to C++ w/Qt GUI programming. Using the C++ features that I choose, C++ is actually pretty fast to develop on... (I did MFC years ago and that was nasty but Rails internal code is also awful, with fifty-million separate classes just for exceptions).
Aside from C compatibility, C++ also allows one to create simple structures and procedures when such simple beasts are appropriate.
I currently suspect one should have either "full" object orientation plus weak typing OR weak object orientation plus strong typing. Strong typing plus full OO = Bondage and Discipline language, where the size of the code itself starts to really drag your development and debugging time down.
While Ruby or Python allows compact but slow code, Java and C#, among other excesses, force one to create a full class for every two-field data-structure. Thus C++ is more compact than C# and Java and faster than Python and Ruby, winning for race for a desktop application language (oddly enough, desktop apps need a fast language because they must compensate for desktop windowing systems being more bloated and users expect more from their machine each).
I'm sure Haskell or Lisp are excellent for some things but I don't think their paradigm is very compatible with GUI programming - I'd be interested if someone has a counter-example.