Why aren't there a lot of open source media assets (that actually are as high quality as paid assets)? I remember trying to make games and such, and people required me to pay $1000's of dollars, seems relevant here as well, such as "10 movie clips" for $1500.
It puts up a barrier for individuals to use assets they haven't made, does it not? I think that was one of the main reasons FOSS was started; so a homebrew hacker doesn't require shelling out $2k for a text editor!