> Thanks for this comment. It's filled with warmth and insight. "We praise capncrunch and damn this guy" is a great point
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> One group is rule-oriented and binary, quickly seizes on any violation of the (personal or social) code they believe in, and extends that into a personal judgment of the violator. Such people often express their judgments harshly. It's worth remembering that the same harshness inevitably applies to themselves; one doesn't get to handle that acid with gloves.
Captain Crunch, from what I've read, hacked the phone system to make free long distance calls, and used that ability to play around doing things like routing call loops around the world. He probably caused some monetary harm to the phone company, but did not interfere with the use of the system by ordinary users.
Exploiting dupe bugs in MMORPGs and trading game items for non-game currency does interfere with the ordinary players of the games. Most people want games they play to be fair. In an MMORPG, that means what my character achieves in the game world should be determined as much as possible by what I do in the game world. There should be as little spill-over from the real world to the game world.
The real world cannot be completely kept out, of course. Someone with more disposable income can buy better hardware to run the game on, which can give better frame rates and let them turn on more visual effects. This can let them play their character more effectively, and so give them an in-game advantage. Someone who can afford to take time off can do time consuming things in-game that those of who have to go to work cannot.
Still, for the most part it used to be that getting the good stuff in-game came from earning it in-game. The exploiters and the traders of items for dollars changed that. If's frustrating when you are struggling to complete a quest for some rare item, or work you way to some rare monster that drops powerful loot, and you are beaten out by some lower level party that has a huge advantage because they were decked out with rare powerful armor and weapons no one of their level should have been able to obtain but they bought for real-world money from some dupe bug exploiter.
So yes, I can praise (well...I wouldn't go that far..make it "not be bothered by") Captain Crunch but damn running an MMORPG dupe exploiting business.
> The other group, of course, identifies with the author's pluck and self-motivation and doesn't hold his dodgy beginnings against him.
I don't hold his dodgy beginnings against him either. My problem with him is that it sounds like he gave up the dodgy business only because he was down to one exploit and was getting a bit burned out. It sounds like whether is next business is good or is dodgy will likely be determined by whether he happens to come across a good opportunity first or a dodgy opportunity first. There's no sign of repentance for the dodgy business.