I presume it's been improved since then and runs nicer on better hardware, but my first impulse is that speed is a huge concern in Android emulation. Convenience only matters if speed is solved, but then it becomes huge.
I presume it's been improved since then and runs nicer on better hardware, but my first impulse is that speed is a huge concern in Android emulation. Convenience only matters if speed is solved, but then it becomes huge.
You no longer have to emulate ARM. You can run the native x86 image, using GPU acceleration, and the thing screams. I can get multiple high resolution emulators running in parallel without issue. I'm still used to debugging every single compile on an actual device having been through years of slow emulation, but let me tell you that the environment is quite different now. Genymotion is even better, but not by much with regards to performance.
[1]: https://developer.android.com/tools/devices/emulator.html#vm...
Surely by "Intel" they mean "x86-compatible"? Many AMD cpus have the necessary VT-x, you shouldn't have any trouble here.
When they say Intel they mean Intel unfortunately.
Dev system needs at lease able to run eclipse or android studio + emulator + adb at the same time.
Admittedly there are few on the market.
[0] https://software.intel.com/en-us/android/articles/intel-hard...
I'm so sad Firefox OS is probably never going to properly take off. I use Android and like it very much, but development for it is a literal nightmare.
I agree it's somewhat unlikely to be too successful, but I definitely think they're at least aiming in the right direction.
Just timed starting up a fresh instance, unlocking it and starting Maps.
This is starting from when I clicked launch in AVD manager on a mid-range laptop from 2011
1:25 emulator showed up
1:53 until lock screen
1:61 until maps loaded
Edit: looks like that is done by Bluestacks and Genymotion. So I guess this is just about the novelty of the hack.