Even the TRS-80 Model 100 had it's own market for software that was thriving for about three years - complete with requisite magazine support.
...
My hunch is that the new generation of people who recently discovered the recent application ecosystems are shocked to find out that some slightly-older people remember when this same exciting feeling happened before - I would imagine all the way back to the late 1970's when you could put a computer together yourself and sell software out of your garage.
My point isn't whether or not there's an ecosystem, but whether or not there's a planned ecosystem which is deliberately designed to add value, and created as a conscious strategy - not just something that happens by accident.
I wish people here would stop thinking about technology and think more about the overall user experience - which is not about hardware or software or ecosystems, but about creating gotta-have-that experiences and life-changing tools.
So far I don't see WATCH doing that. It might, and there may be plans, and we'll all be surprised a year from now.
But so far, there's no evidence that Apple are thinking about WATCH in those terms. And that makes it different to previous launches.
But to me, this doesn't feel different - just larger.
Even the cycles seem to the same - with early adopters leading the way, the first wave of quick and dirty apps, then more polished apps, and then the tsunami of shovel-ware that kills the market for newcomers.
I remember there being a big market for these devices and apps back in the day.