... that said, I guess it was done with PhotoShop a bunch of times. But people had to pay up front for that software.
Or are we returning to the dot com days where revenue doesn't matter -- it's all about pageviews?
... that said, I guess it was done with PhotoShop a bunch of times. But people had to pay up front for that software.
Or are we returning to the dot com days where revenue doesn't matter -- it's all about pageviews?
Even if you can make a very profitable app, imagine trying to IPO a facebook app... How do you think investors would evaluate the risk.
I can understand developing a facebook app as a part of a more comprehensive strategy as a complimentary tool to your website. That might be a very powerful tactic but as a standalone product, I just don't get it.
Again if anyone understands this differently I'd love to finally see what I am missing here...
No doubt on the IPO/TOS front. Imagine if someone develops some facebook app that leads to massive litigation. I'm sure facebook would share in the liability as they are the delivery mechanism. All of a sudden, facebook decides to limit access to only a chosen few developers.
Or better yet, facebook has a soft quarter and decides that developers now need to license the platform for some exorbitant rate.
And from my startup prototypes so far, I have learned that most users have very little patience, understand little, and generally don't contribute much.
For these reasons, toy Facebook apps seem to be my best bet. I also like the idea of playing with people's minds, easily tweaking things here and there to see what sort of psychological/sociological impact they will have, etc.
2) Web design can be outsourced very easily and relatively cheaply offshore - ping me if you need some contacts or places to look.
3) Look for partners in your wider circle of friends you might be surprised by what you find. Failing that, go to your local college and try to recruit one.
4) Prototypes are actually great tools to test ideas and to improve your technical skills and biz intuition but in the end you need to promote something to a real product status and then facebook is less relevant as far as I can understand the platform.
Good luck
I read iLike added 3 million users in two weeks with their Facebook app (http://mashable.com/2007/06/11/ilike-facebook-app-success/). That's pretty significant.