[1]: http://kotaku.com/5796019/when-halo-was-on-the-mac-and-was-a...
[1]: http://kotaku.com/5796019/when-halo-was-on-the-mac-and-was-a...
> Halo, Fable, all the tent poles of the Xbox platform started at MS.
So it's perfectly relevant to point out that it didn't.
In fact, Bungie contacted Microsoft, not the other way around, because MS was going around looking for games for the Xbox.
Isn't it obvious MS was buying up things it specifically thought were cool? The original Xbox lineup was a who's who of bad ass computer game devs like Molyneux and the Rare folks. And, clearly, all of the studios were able to negotiate decent contracts because they all were free of MS in the end, unlike other studios that have had their publishers run them out of business rather than see them keep their IP. In the end, bungie was glad to be rid of Halo, actually.