Some of those , like arts and philosophy and exploration and adventure would not generate an income, and would be done for free/fun.
Some others like science[1] and large parts of creativity[2] might be highly automated, requiring only a few experts.
Fields that aren't highly repetitive(like many types of programming) and things that require a human touch(which computers also seem to attack[3]) might be more resistant to automation.
[1]http://cacm.acm.org/magazines/2012/5/148614-automating-scien...
[2]http://www.computerandvideogames.com/453386/no-mans-sky-proc...
[3]http://www.theatlantic.com/health/archive/2012/04/a-video-ga...