But no, it's business-y-fake-success-killing-it-bullshit all the way down.
But no, it's business-y-fake-success-killing-it-bullshit all the way down.
For a team to maintain that perspective (that their app is not going to solve world hunger any time soon) requires some real humility and open communication. You've got to take it seriously enough to produce quality work, but not so seriously that you convince yourself it's anything more than a stupid app at the end of the day.
only if they have egos you have to worry about offending. egos can be a really horrid thing.
Depends on the people you bring on! If you're upfront about how you feel about your app, and make sure that they relate/agree, I don't think it should be that much of a problem.
Actually, the entire Phabricator (http://phabricator.org/) site is so anti-business-y it's delicious. The bottom of the page links to Pokemon. I realize it's just it's own sort of marketing aimed at people like me, but it is worth pointing out.
- When closing a ticket, you can choose 'Resolved', 'Invalid', 'Wontfix', or 'Spite'.
- When choosing custom permissions for an object, you can choose allow/deny 'when the moon' 'is full'/'is waning'/'is waxing'/'is new'.
- Submission buttons for text fields are sometimes 'Submit', and sometimes 'Clowncopterize' or 'Avast!' or something equally ridiculous.
Under "Actively Developed":
- Most patches make it better.
- Only some break it.
- Written in PHP so literally anyone can contribute, even if they have no idea how to program.
- Even babies and dogs can contribute.
Or under "Track bugs":
- Keeps track of bugs.
- You can assign them to people.
- Maybe you could fix them eventually. (optional)
I love that, but I wonder if those unrelated links could lower SEO rating slightly. I'm half-joking.