For instance, there is very little in the toolchain about debugging other than "use GDB". For someone very familiar with the workflow of typing "debugger" in Javascript code, being able to stop the world at any state, examine variables, and having a fully-functional REPL to test expressions, Go's way of "debugging" code is...well. I don't really know how to do it in Go. The general answer seems to be something along the lines of "think about the code you wrote and then write it correctly you idiot."
Seriously, this is the canonical debugging advice, from Rob Pike himself:
"When something went wrong, I'd reflexively start to dig in to the problem, examining stack traces, sticking in print statements, invoking a debugger, and so on. But Ken would just stand and think, ignoring me and the code we'd just written. After a while I noticed a pattern: Ken would often understand the problem before I would, and would suddenly announce, "I know what's wrong." He was usually correct. I realized that Ken was building a mental model of the code and when something broke it was an error in the model. By thinking about how* that problem could happen, he'd intuit where the model was wrong or where our code must not be satisfying the model."*[1]