I didn't ask why the creators of Threes should be allowed to profit. I asked how giving them
more money would help. That's a
wildly different thing. As far as I understand it, the creators of Threes have made a decent chunk of money. The question is, why is this not enough to incentivize game creation, and how would blocking a great game like 2048 make things
better?Regarding the HTML5 game, I don't see how it's a different matter at all. My point is that you can access things beyond the App Store, and when it comes to small, casual games like this, HTML5 is a great platform. In fact, I wasn't even aware that there was a native version of 2048 on the App Store until I read this article. If you can't demand curation from the web, and if the web is a viable competitor in this space, then how can you demand curation in this space?