1) Nickelodeon (using Flambe) -- web/mobile games
2) Disney (using Flambe) -- web/mobile games
3) Flambe (Haxe game engine)
4) reach3DX (next-gen 3D engine by Gamebryo)
5) Defender's Quest 2 (me) (HaxeFlixel engine)
6) Even the Ocean (Anodyne devs) (HaxeFlixel engine)
7) Rymdkapsel (Grapefrukt games)
8) Cardinal Quest II -- web/mobile (HaxeFlixel engine)
9) TiVo -- interface stuff I guess?
10) Tizen
11) Firefox OS -- just partnered with Flambe
12) Stencyl (Haxe game engine)
13) Motion-Twin (game studio that created Haxe)
14) Shiro Games (EvoLand devs)
That's just off the top of my head. So anyone using HaxeFlixel/HaxePunk/reach3dx/Flambe/OpenFL/Stencyl are all using Haxe-based game engines.