I wonder if the fact that we're talking digital downloads (vs shelf space at Walmart) has been the driving factor behind "race to the bottom". As a developer, I don't like the "race to the bottom" because it means I have to charge less to remain competitive.
As a consumer, I like it because I get quality games (sometimes) for free or like $5. Thinking about how I used to have to beg for mommy to buy me a $60 game when I was 10 yrs old. This would be a $5 effort now. Could I have gotten away with being a more disobedient kid? Nah, prolly not.
Thing is, now the race to the bottom has just (irreversibly?) skewed price expectations so I still hear consumers complaining "oh it costs $5? I'm not going to play that. SKIP"
And in my head I'm thinking — "wow...you spend how much on your coffee EVERY DAY, COMPULSIVELY, yet you scoff at a complete body of work someone is selling to you for $5?"