In other words, the purpose is primarily tenure and advancement.
This may be a problem.
In other words, the purpose is primarily tenure and advancement.
This may be a problem.
As a simple explanation, consider the difference between explaining the Monty Hall problem - which might seem to be philosophical, open to interpretation - and coding it up. The moment you code it up --- go ahead, code up a monte carlo simulation that compares the two alternatives of switching doors or maintaining the same choices, and spits out a running count of which is what percentage correct. I'll wait while you code. ---
the moment you do that, you see two lines in your code that make the explanation 100% irrefutable and completely obvious.
That is why papers are written this way. Intuition can go both ways.
A good mathematical author must be guarding against both of these selection biases.
That's actually a pretty brilliant way of explaining it. With numbers like that the answer becomes much more intuitive.
Well, obviously, you should - with a million doors, it becomes obvious that you have just a 1 in 1,000,000 chance of having picked it.
But thing is - that "obvious" thing 'should' be just as obvious with 1000 doors, 100, 20, 5, or...3....
It's a matter of degree - not kind.
So appealing to a way of intuiting it that is a lot more 'obvious' - while in fact having the exact same format of question, just goes to underscore how fickle intuition can be.
That said, taking individual variables to ridiculous extremes is a great way to thought experiment and an awesome way to get intuition to work better.
It's easy, pick a door, then the host discards 98 doors in which the car isn't. Do they still think that the probability of the other door left is the same than the one they picked? I want to play gambling games with them!
Pick a door, the host discards 98 doors
where the car isn't. There are now two
doors left, so it's 50:50.
Actually, I'm with them (except for the 50:50 bit). I don't find the 100 door version any more convincing than the 3 door version. Under the usual assumptions the reveal of the other doors gives no information about the one you picked, so that will always remain 1/N. The remaining door will therefore be (N-1)/N, which is bigger if N>2. So switch.