On another note, I built an algorithm using a bitset. At first, I used one of the libraries the author linked, but then I saw that it was easier to just do the bit-bashing myself for my particular use case. It's not that difficult if you are familiar with C and C++ programming.
If, however, you are coming over from a language like Python, Ruby, and even Java to criticize Go is an easy thing to do. Those are very high level languages that protect you from needing to understand types. The object oriented parts of Java languages give you the ability to use polymorphism, which is not as straight forward in Go. You don't have a common base class. You only have interfaces. Trying to recreate generic structures and then blame the language for not having them is foolish. If you can't program without generics, stick with Java from the beginning. Or better yet, don't do a project in Go until you understand how to approach problems the Go way.
I happen to like Go for the very reason that you don't deal with generics. Seeing the types make it easier for me to follow as opposed to following a chain of inheritance. Getting rid of all the factory code trims my code down. This makes things easier to read when you are not the author.
Comparing Java's compiler to any other compiler is going to have predictable results. Java may have the best compiler out there.