On a side note, John Romero and Tom Hall did an hour long post mortem on the design and development of the original Doom a couple years ago [3]. I found it interesting.
[1]https://www.youtube.com/watch?v=nxFlWeduknY
On a side note, John Romero and Tom Hall did an hour long post mortem on the design and development of the original Doom a couple years ago [3]. I found it interesting.
[1]https://www.youtube.com/watch?v=nxFlWeduknY
The main ingredients which imho make Doom classic:
- creepy/spacey/metal Adlib music, thanks to Bobby Prince (Adlib was good for that)
- simple, but effective spooky samples playing at random locations
- for the time good textures (need some good graphics artists) to give it a dark feeling
- kiss play experience (see how it probably would be done nowadays: http://www.youtube.com/watch?v=C4yIxUOWrtw )
- VGA-graphics, I keep saying this to people: VGA is pixely, but somehow I don't see that when playing Doom, I compare it with cartoon drawings, you don't focus on the details, but how it looks globally and use a bit of fantasy to bring it to life - nowadays graphics are so detailed that I somehow get distracted by too much detail, it's becoming too realistic almost and doesn't look like a 'game' anymore
- deathmatch or coop via modem, calling your friend to play a match via the telephone line, warning your parents that they are not allowed to pick up the phone, playing not too long because you had to pay per minute (in The Netherlands at least)
- everything packed in a few diskettes (3 or 4?) was at that time almost magic that you could have such a 3d world fitting on it
There are many more reasons why for me Doom will always have a good reputation for me, mostly because of a combination of properties which came together at that time.
You can convince yourself of the importance of level design by comparing the Doom mods vs the original game. Same mechanics, but the level design isn't as good and it changes everything.
And of course there are plenty of other beautiful recent maps. Thanks to Cacoward [1] (annual award for best Doom mods and maps), it's relatively easy to track them.
https://play.google.com/store/apps/details?id=com.beloko.doo...
It's capable of playing the original trilogy as well as many classic levels and level-sets that are marked as doom2.exe, limit-removing, and BOOM compatible.