Are you joking? Because even $2000 iMacs come with mobile GPUs. Not to mention CPUs that cannot be overclocked etc.
That's comparable to a high-end gaming laptop, not a PC.
Are you joking? Because even $2000 iMacs come with mobile GPUs. Not to mention CPUs that cannot be overclocked etc.
That's comparable to a high-end gaming laptop, not a PC.
And what's wrong with high-end gaming laptops? My $1000 MacBook Pro has played everything I've thrown at it acceptably well, and it's not even particularly high-end. It's no longer the mid-90s, when you needed a new $2000 rig every year to keep up with current releases. For the typical gamer, overclocking your CPU hasn't been worth the effort in years.
I mean, you cannot realistically say that you can have an immersive experience on a 15 inch, 1600x900 monitor when it comes to graphically intensive games.
Also, with CPU bound games like Arma overclocking can result in a difference of 15-20 fps.
And yes, I very much can have an immersive experience on my 15" display, as can many other people. According to the Valve hardware survey, only 32.61% are running at 1080p; most of the rest have to do with less. Giant monitors aren't as ubiquitous as you might think.
I don't see how it's short-sighted, mainly factual. Integrated graphics are cards are rapidly catching up to only the lowest end discrete cards available.
How many people sticking solely to laptops were ever doing much gaming on their desktop back when they had one? I don't think it's useful to conflate all the people replacing their crappy old Dell desktops with a new laptop to people replacing gaming desktops with gaming laptops.
>And yes, I very much can have an immersive experience on my 15" display, as can many other people.
I'm sure plenty of people would have an immersive movie watching experience crowded around a 15" laptop as well, but I'll stick to my large screen TV in the living room personally.
You are clearly out of the loop when it comes to PC gaming, I suggest we stop this discussion before you start saying even more embarrassing things.
TF2 is 5 years old, and the engine is even older..
http://hardforum.com/showthread.php?t=1748747
The top video card is Intel HD Graphics 3000 and Intel GPUs make up 12% of the list.
(Also, people still overclock their CPUs?)
And where will desktop graphics be after those few iterations? Several iterations more advanced. Integrated graphics will never be competitive with discreet graphics, therefore systems that do not support discreet graphics will never be competitive with those that can (in gaming, of course).
While there may not necessarily be more features like ambient occlusion on the horizon, increased raw processing power and memory are going to lead to higher fidelity scenes at higher resolution. You're going to have orders of magnitude more detailed props on screen, and there are going to be orders of magnitude more of them. You're going to have more animation and more flexibility. You're going to have tons more lighting and particle effects acting on those multitudes of more detailed props, and you're going to be doing all of this at 4K.
I don't know when the last time you upgraded your graphics was, but I just went from a pair of GTS250s to a GTX770, and I've had my fair share of holy shit moments looking at games like Crysis and Metro.
Saying that graphics isn't going anywhere is the same as saying 640k ought to be good enough for anybody. It's incredibly nearsighted to assume that progress is just going to stop because things are "good enough," especially in the technology field.
That means, that even if they manage to beef up their CPUs, buying a cheap i5 with a mid range GPU will cost less. Plus, you can upgrade the GPU separately etc.
Frankly, I don't see the point of APUs but it seems AMD is going in this direction as well. Rumors say they're actually discontinuing their enthusiast CPUs[1].
[1] http://www.techpowerup.com/195355/vishera-end-of-the-line-fo...