Good article.
Now, try the Win32 API, then go back to Cocoa. That will put the "pain" into perspective.
OSX developers are writing at the same level as C developers using Win32 directly, but with a much nicer, object-oriented API.
Now, try the Win32 API, then go back to Cocoa. That will put the "pain" into perspective.
OSX developers are writing at the same level as C developers using Win32 directly, but with a much nicer, object-oriented API.