I remember my time with a galaxy s2 and the screen size was a pain. I really apreciate the path Apple choose with the size. So i dont get your point in this aspect
I'm assuming you're giving the ticker syntax, but it almost made me question your post, especially considering you're speaking against the iPhone. Just a knee jerk reaction from a passerby.
The funny thing about you commenting on me "speaking out against the iPhone" is that I just spent 12 weeks building a game for the iPhone [1]. And right now I'm working on a cross platform authentication method using a phone number and the platform I'm testing it out on first is iOS (then Android, then WinMo). I'm actually a mobile-first iOS-first developer that is realistic about the state of the ecosystem. I can't consciously just jump on a bandwagon and say everything is awesome when things aren't.
[1] - http://xo9.us