Worth noting that Letterpress is not implemented in UIKit, it's pure OpenGL (http://www.imore.com/loren-brichter-talks-opengl-tweetie-let...).
But the real value of the best games comes from game-play dynamics, and not just how well the app simulates physics. Hopefully these changes in iOS will allow game-builders to focus more on the things that really matter, rather than redoing the work every game needs to do.