Shorman was particularly good at getting players who were stuck in the 1800-2200 USCF rating range moving again. One of the big reasons people get stuck is that they are trying to play too good. They are trying to apply deep positional concepts they learn from reading annotated grandmaster games, or reading books with titles like "Play Like a Grandmaster!". They are planning openings developed by grandmasters for use against grandmasters.
That's fine for grandmasters--because grandmasters UNDERSTAND what is going on. All of those deep positional concepts that shape grandmaster thought are ultimately designed to lead to a tactical advantage over their opponent, or to prevent bad tactical things from happening to them. To understand the positional stuff, you have to thoroughly understand the underlying tactics.
Shorman would steer these stuck players toward a more aggressive approach. Play the most aggressive move they can (that you can't see an outright refutation for). Open with gambits that give you a good attack.
This worked. As the stuck players got used to the sharp games that arose from this style of play, and came to really understand how the pieces worked tactically, they'd start understanding positional play, and be ready to move toward playing good chess.
The way Shorman put it was something like this (paraphrased since I can't remember it exactly): before you can play good chess, you have to get good at bad chess.