Then came the "solution." A program whereby managers had to spend 90 minutes a week on the floor talking to their employees. Work was actually supposed to stop while this happened. This got inserted into everybody's objectives.
I found this particularly galling because I'd locked horns with a couple of the worst offenders in some of the few meetings I'd managed to dodge, and because, managing a team of 15 devs, I already made 1-on-1 time available to them weekly and easily spent 90 mins a day with them doing actual work. (You just can't manage technical folk without some involvement and understanding of their daily challenges. There's a respect issue otherwise, on both sides.)
The program came and went. Nobody failed the objective, though after the first week the usual suspects just hid in their office or spent their 90 minutes playing with their phones. And when the next budget crunch came, management layers only increased (because they were all high performers going by their performance review) while people who did actual work got laid off.
Of all the stuff I saw in that corp, that one annoyed me the most (and it wasn't even the most serious - 7-figure vanity projects were a real problem).