For more immediate deployment, I have most of an alternative codegen working that emits multicore + GPU code. Basically, CSS selectors + layout are multicore via asm.js + web workers + typed arrays, and GPU rendering via WebGL.
If anyone is interested in an alternative GPU backend for layout + CSS selectors, say via Rivertrail or old school GPGPU, drop a line :)
I'd love to hear if anyone would be interested in:
-- web-based data visualization on mobile that is 50X+ faster than libraries such as D3
-- massive visualizations on the laptop with ~1MM data points real-time
Did you give any thought to trying to intake JavaScript itself as the target language?
We already have JS as a target language ;-) You can try an old version here: http://jsfiddle.net/lmeyerov/Awubf/ . It's similar to the current lang version except without macros. I'm hoping to have a full release with tutorials and a fast non-WebCL version by September, but we'll see :)